(svn r18240) -Change: align the 'select' sprite in the network content GUI based on the font height

pull/155/head
rubidium 15 years ago
parent c8c1286958
commit 845de0aac1

@ -445,6 +445,7 @@ public:
/* Fill the matrix with the information */
int sprite_y_offset = WD_MATRIX_TOP + (FONT_HEIGHT_NORMAL - 10) / 2;
uint y = r.top;
int cnt = 0;
for (ConstContentIterator iter = this->content.Get(this->vscroll.GetPosition()); iter != this->content.End() && cnt < this->vscroll.GetCapacity(); iter++, cnt++) {
@ -462,7 +463,7 @@ public:
case ContentInfo::DOES_NOT_EXIST: sprite = SPR_BLOT; pal = PALETTE_TO_RED; break;
default: NOT_REACHED();
}
DrawSprite(sprite, pal, nwi_checkbox->pos_x + (pal == PAL_NONE ? 2 : 3), y + WD_MATRIX_TOP + (pal == PAL_NONE ? 1 : 0));
DrawSprite(sprite, pal, nwi_checkbox->pos_x + (pal == PAL_NONE ? 2 : 3), y + sprite_y_offset + (pal == PAL_NONE ? 1 : 0));
StringID str = STR_CONTENT_TYPE_BASE_GRAPHICS + ci->type - CONTENT_TYPE_BASE_GRAPHICS;
DrawString(nwi_type->pos_x, nwi_type->pos_x + nwi_type->current_x - 1, y + WD_MATRIX_TOP, str, TC_BLACK, SA_CENTER);

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