|
|
|
@ -453,3 +453,12 @@ Some houses and industries are not affected by transparency [FS#5817]:
|
|
|
|
|
This is a bug of the original graphics, and unfortunately cannot be
|
|
|
|
|
fixed with OpenGFX for the sake of maintaining compatibility with the
|
|
|
|
|
original graphics.
|
|
|
|
|
|
|
|
|
|
Involuntary cargo exchange with cargodist via neutral station [FS#6114]:
|
|
|
|
|
When two players serve a neutral station at an industry, a cross-company
|
|
|
|
|
chain for cargo flow can and will be established which can only be
|
|
|
|
|
interrupted if one of the players stops competing for the ressources of
|
|
|
|
|
that industry. There is an easy fix for this: If you are loading at the
|
|
|
|
|
shared station make the order "no unload" and if you're unloading make
|
|
|
|
|
it "no load". Cargodist will then figure out that it should not create
|
|
|
|
|
such a route.
|
|
|
|
|