Fix AllocateMap call for TTO savegames

pull/642/head
Jonathan G Rennison 5 months ago
parent a6b467cf45
commit 82d32fe40c

@ -1476,7 +1476,7 @@ static bool LoadOldGameDifficulty(LoadgameState *ls, int)
static bool LoadOldMapPart1(LoadgameState *ls, int)
{
if (_savegame_type == SGT_TTO) {
AllocateMap(OLD_MAP_SIZE, OLD_MAP_SIZE);
AllocateMap(256, 256);
}
for (uint i = 0; i < OLD_MAP_SIZE; i++) {

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