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(svn r10669) -Codechange: Removed redundant comment
-Codechange: Add placeholder for yet another industry "variable" to code
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@ -178,7 +178,7 @@ uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte par
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}
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/* Distance of nearest industry of given type */
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case 0x64: return GetClosestIndustry(tile, MapNewGRFIndustryType(parameter, indspec->grf_prop.grffile->grfid), industry); // Distance of nearest industry of given type
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case 0x64: return GetClosestIndustry(tile, MapNewGRFIndustryType(parameter, indspec->grf_prop.grffile->grfid), industry);
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/* Get town zone and Manhattan distance of closest town */
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case 0x65: return GetTownRadiusGroup(industry->town, tile) << 16 | min(DistanceManhattan(tile, industry->town->xy), 0xFFFF);
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/* Get square of Euclidian distance of closes town */
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@ -189,6 +189,7 @@ uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte par
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* A lot more should be done, since it has to check for local id, grf id etc...
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* let's just say it is a beginning ;) */
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case 0x67: return GetIndustryTypeCount(industry->type) << 16 | 0;
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case 0x68: break;
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/* Industry structure access*/
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case 0x80: return industry->xy;
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