Merge branch 'master' into jgrpp

# Conflicts:
#	src/group_gui.cpp
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/lang/traditional_chinese.txt
#	src/pathfinder/yapf/yapf_rail.cpp
#	src/saveload/vehicle_sl.cpp
#	src/window.cpp
This commit is contained in:
Jonathan G Rennison 2017-04-04 19:22:56 +01:00
commit 80d56307c7
5 changed files with 40 additions and 32 deletions

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@ -1384,7 +1384,7 @@ static CommandCost CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTil
} }
if (gfx == GFX_WATERTILE_SPECIALCHECK) { if (gfx == GFX_WATERTILE_SPECIALCHECK) {
if (!IsTileType(cur_tile, MP_WATER) || if (!IsWaterTile(cur_tile) ||
!IsTileFlat(cur_tile)) { !IsTileFlat(cur_tile)) {
return_cmd_error(STR_ERROR_SITE_UNSUITABLE); return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
} }

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@ -1762,7 +1762,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Comproba
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Mostrar configuración de scripts de juego e IAs STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Mostrar configuración de scripts de juego e IAs
STR_INTRO_TOOLTIP_QUIT :{BLACK}Salir de 'OpenTTD' STR_INTRO_TOOLTIP_QUIT :{BLACK}Salir de 'OpenTTD'
STR_INTRO_TRANSLATION :{BLACK}A esta traducción le faltan {NUM} cadena{P "" s}. Considera ayudar a mejorar OpenTTD convirtiéndote en traductor. Consulta readme.txt para más detalles. STR_INTRO_TRANSLATION :{BLACK}A esta traducción le faltan {NUM} cadena{P "" s} de texto. Considera ayudar a mejorar OpenTTD convirtiéndote en traductor. Consulta el readme.txt para más detalles.
# Quit window # Quit window
STR_QUIT_CAPTION :{WHITE}Salir STR_QUIT_CAPTION :{WHITE}Salir
@ -2259,7 +2259,7 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... no s
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}No ha sido posible descomprimir el archivo descargado STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}No ha sido posible descomprimir el archivo descargado
STR_MISSING_GRAPHICS_SET_CAPTION :{WHITE}Gráficos no encontrados STR_MISSING_GRAPHICS_SET_CAPTION :{WHITE}Gráficos no encontrados
STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD necesita gráficos para funcionar pero no se pudo encontrar ninguno. ¿Desea permitir que OpenTTD descargue e instale dichos gráficos? STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD necesita gráficos para funcionar pero no pudo encontrarse ninguno. ¿Desea permitir que OpenTTD descargue e instale dichos gráficos?
STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}Sí, descargar los gráficos STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}Sí, descargar los gráficos
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}No, salir de OpenTTD STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}No, salir de OpenTTD
@ -2896,7 +2896,7 @@ STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} est
STR_NEWGRF_ERROR_INVALID_PARAMETER :Parámetro incorrecto para {1:STRING}: párametro {STRING} ({NUM}) STR_NEWGRF_ERROR_INVALID_PARAMETER :Parámetro incorrecto para {1:STRING}: párametro {STRING} ({NUM})
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} debe ser cargado antes de {STRING} STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} debe ser cargado antes de {STRING}
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} debe ser cargado después de {STRING} STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} debe ser cargado después de {STRING}
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} requiere OpenTTD versión {STRING} ó superior STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} necesita la versión {STRING} ó superior de OpenTTD
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :El archivo GRF ha sido diseñado para ser traducido STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :El archivo GRF ha sido diseñado para ser traducido
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Demasiados NewGRFs han sido cargados STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Demasiados NewGRFs han sido cargados
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Cargar {1:STRING} como NewGRF estático con {STRING} puede causar desincronizaciones STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Cargar {1:STRING} como NewGRF estático con {STRING} puede causar desincronizaciones
@ -3290,10 +3290,12 @@ STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}La indu
############ range for requires starts ############ range for requires starts
STR_INDUSTRY_VIEW_REQUIRES_CARGO :{BLACK}Requiere: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_REQUIRES_CARGO :{BLACK}Requiere: {YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Requiere: {YELLOW}{STRING}{STRING}, {STRING}{STRING} STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Necesita: {YELLOW}{STRING}{STRING}, {STRING}{STRING}
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Requiere: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Requiere: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends ############ range for requires ends
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Necesita
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}esperando
############ range for produces starts ############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produce: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produce: {YELLOW}{STRING}{STRING}
@ -3362,6 +3364,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Quitar todos lo
STR_GROUP_RENAME_CAPTION :{BLACK}Renombrar un grupo STR_GROUP_RENAME_CAPTION :{BLACK}Renombrar un grupo
STR_GROUP_OCCUPANCY_VALUE :{NUM}%
# Build vehicle window # Build vehicle window
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nuevos Vehículos de Ferrocarril STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nuevos Vehículos de Ferrocarril
@ -3811,7 +3814,7 @@ STR_ORDER_GO_TO_NEAREST_DEPOT :Ir al depósito
STR_ORDER_GO_TO_NEAREST_HANGAR :Ir al hangar más cercano STR_ORDER_GO_TO_NEAREST_HANGAR :Ir al hangar más cercano
STR_ORDER_CONDITIONAL :Salto de orden condicional STR_ORDER_CONDITIONAL :Salto de orden condicional
STR_ORDER_SHARE :Compartir órdenes STR_ORDER_SHARE :Compartir órdenes
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Añadir nueva orden antes de la orden resaltada, o añadirla al final de la lista. Ctrl sobre estaciones ordena 'Carga completa cualquier carga', sobre puntos de ruta ordena 'sin paradas' y sobre depósitos ordena 'mantenimiento'. Ctrl o Compartir órdenes permite a este vehículo compartir órdenes con el vehículo seleccionado. Click sobre un vehículo copia las órdenes. Una órden de depósito desactiva el mantenimiento automático del vehículo STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Añadir nueva orden antes de la orden resaltada, o añadirla al final de la lista. Ctrl sobre estaciones ordena 'Carga completa de cualquier carga', sobre puntos de ruta ordena 'sin paradas' y sobre depósitos ordena 'mantenimiento'. Ctrl o Compartir órdenes permite a este vehículo compartir órdenes con el vehículo seleccionado. Click sobre un vehículo copia las órdenes. Una órden de depósito desactiva el mantenimiento automático del vehículo
STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Ver todos los vehículos con el mismo calendario STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Ver todos los vehículos con el mismo calendario
@ -4108,7 +4111,7 @@ STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Mensaje
# Generic construction errors # Generic construction errors
STR_ERROR_OFF_EDGE_OF_MAP :{WHITE}Fuera del borde del mapa STR_ERROR_OFF_EDGE_OF_MAP :{WHITE}Fuera del borde del mapa
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Demasiado cerca del borde del mapa STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Demasiado cerca del borde del mapa
STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}No hay suficiente dinero - se requiere {CURRENCY_LONG} STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}No hay suficiente dinero - se necesita {CURRENCY_LONG}
STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Se requiere terreno llano STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Se requiere terreno llano
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Tierra inclinada en dirección errónea STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Tierra inclinada en dirección errónea
STR_ERROR_CAN_T_DO_THIS :{WHITE}No se puede hacer eso... STR_ERROR_CAN_T_DO_THIS :{WHITE}No se puede hacer eso...

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@ -541,6 +541,8 @@ no_entry_cost: // jump here at the beginning if the node has no parent (it is th
/* Penalty for reversing in a depot. */ /* Penalty for reversing in a depot. */
assert(IsRailDepot(cur.tile)); assert(IsRailDepot(cur.tile));
segment_cost += Yapf().PfGetSettings().rail_depot_reverse_penalty; segment_cost += Yapf().PfGetSettings().rail_depot_reverse_penalty;
} else if (IsRailDepotTile(cur.tile)) {
/* We will end in this pass (depot is possible target) */ /* We will end in this pass (depot is possible target) */
end_segment_reason |= ESRB_DEPOT; end_segment_reason |= ESRB_DEPOT;
@ -554,9 +556,16 @@ no_entry_cost: // jump here at the beginning if the node has no parent (it is th
CFollowTrackRail ft(v); CFollowTrackRail ft(v);
TileIndex t = cur.tile; TileIndex t = cur.tile;
Trackdir td = cur.td; Trackdir td = cur.td;
/* Arbitrary maximum tiles to follow to avoid infinite loops. */
uint max_tiles = 20;
while (ft.Follow(t, td)) { while (ft.Follow(t, td)) {
assert(t != ft.m_new_tile); assert(t != ft.m_new_tile);
t = ft.m_new_tile; t = ft.m_new_tile;
if (t == cur.tile || --max_tiles == 0) {
/* We looped back on ourself or found another loop, bail out. */
td = INVALID_TRACKDIR;
break;
}
if (KillFirstBit(ft.m_new_td_bits) != TRACKDIR_BIT_NONE) { if (KillFirstBit(ft.m_new_td_bits) != TRACKDIR_BIT_NONE) {
/* We encountered a junction; it's going to be too complex to /* We encountered a junction; it's going to be too complex to
* handle this perfectly, so just bail out. There is no simple * handle this perfectly, so just bail out. There is no simple
@ -615,7 +624,7 @@ no_entry_cost: // jump here at the beginning if the node has no parent (it is th
/* Finish if we already exceeded the maximum path cost (i.e. when /* Finish if we already exceeded the maximum path cost (i.e. when
* searching for the nearest depot). */ * searching for the nearest depot). */
if (m_max_cost > 0 && (parent_cost + segment_entry_cost + segment_cost) > m_max_cost) { if (m_max_cost > 0 && (parent_cost + segment_entry_cost + segment_cost) > m_max_cost) {
end_segment_reason |= ESRB_PATH_TOO_LONG; end_segment_reason |= ESRB_MAX_COST_EXCEEDED;
} }
/* Move to the next tile/trackdir. */ /* Move to the next tile/trackdir. */
@ -691,6 +700,9 @@ no_entry_cost: // jump here at the beginning if the node has no parent (it is th
} // for (;;) } // for (;;)
/* Don't consider path any further it if exceeded max_cost. */
if (end_segment_reason & ESRB_MAX_COST_EXCEEDED) return false;
bool target_seen = false; bool target_seen = false;
if ((end_segment_reason & ESRB_POSSIBLE_TARGET) != ESRB_NONE) { if ((end_segment_reason & ESRB_POSSIBLE_TARGET) != ESRB_NONE) {
/* Depot, station or waypoint. */ /* Depot, station or waypoint. */

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@ -288,7 +288,7 @@ public:
return 't'; return 't';
} }
static bool stFindNearestDepotTwoWay(const Train *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_penalty, int reverse_penalty, TileIndex *depot_tile, bool *reversed) static FindDepotData stFindNearestDepotTwoWay(const Train *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_penalty, int reverse_penalty)
{ {
Tpf pf1; Tpf pf1;
/* /*
@ -301,16 +301,16 @@ public:
* depot orders and you do not disable automatic servicing. * depot orders and you do not disable automatic servicing.
*/ */
if (max_penalty != 0) pf1.DisableCache(true); if (max_penalty != 0) pf1.DisableCache(true);
bool result1 = pf1.FindNearestDepotTwoWay(v, t1, td1, t2, td2, max_penalty, reverse_penalty, depot_tile, reversed); FindDepotData result1 = pf1.FindNearestDepotTwoWay(v, t1, td1, t2, td2, max_penalty, reverse_penalty);
if (_debug_yapfdesync_level > 0 || _debug_desync_level >= 2) { if (_debug_yapfdesync_level > 0 || _debug_desync_level >= 2) {
Tpf pf2; Tpf pf2;
TileIndex depot_tile2 = INVALID_TILE;
bool reversed2 = false;
pf2.DisableCache(true); pf2.DisableCache(true);
bool result2 = pf2.FindNearestDepotTwoWay(v, t1, td1, t2, td2, max_penalty, reverse_penalty, &depot_tile2, &reversed2); FindDepotData result2 = pf2.FindNearestDepotTwoWay(v, t1, td1, t2, td2, max_penalty, reverse_penalty);
if (result1 != result2 || (result1 && (*depot_tile != depot_tile2 || *reversed != reversed2))) { if (result1.tile != result2.tile || (result1.reverse != result2.reverse)) {
DEBUG(desync, 0, "CACHE ERROR: FindNearestDepotTwoWay() = [%s, %s]", result1 ? "T" : "F", result2 ? "T" : "F"); DEBUG(desync, 0, "CACHE ERROR: FindNearestDepotTwoWay() = [%s, %s]",
result1.tile != INVALID_TILE ? "T" : "F",
result2.tile != INVALID_TILE ? "T" : "F");
DumpState(pf1, pf2); DumpState(pf1, pf2);
} }
} }
@ -318,7 +318,7 @@ public:
return result1; return result1;
} }
inline bool FindNearestDepotTwoWay(const Train *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_penalty, int reverse_penalty, TileIndex *depot_tile, bool *reversed) inline FindDepotData FindNearestDepotTwoWay(const Train *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_penalty, int reverse_penalty)
{ {
/* set origin and destination nodes */ /* set origin and destination nodes */
Yapf().SetOrigin(t1, td1, t2, td2, reverse_penalty, true); Yapf().SetOrigin(t1, td1, t2, td2, reverse_penalty, true);
@ -326,13 +326,10 @@ public:
Yapf().SetMaxCost(max_penalty); Yapf().SetMaxCost(max_penalty);
/* find the best path */ /* find the best path */
bool bFound = Yapf().FindPath(v); if (!Yapf().FindPath(v)) return FindDepotData();
if (!bFound) return false;
/* some path found /* Some path found. */
* get found depot tile */
Node *n = Yapf().GetBestNode(); Node *n = Yapf().GetBestNode();
*depot_tile = n->GetLastTile();
/* walk through the path back to the origin */ /* walk through the path back to the origin */
Node *pNode = n; Node *pNode = n;
@ -342,9 +339,7 @@ public:
/* if the origin node is our front vehicle tile/Trackdir then we didn't reverse /* if the origin node is our front vehicle tile/Trackdir then we didn't reverse
* but we can also look at the cost (== 0 -> not reversed, == reverse_penalty -> reversed) */ * but we can also look at the cost (== 0 -> not reversed, == reverse_penalty -> reversed) */
*reversed = (pNode->m_cost != 0); return FindDepotData(n->GetLastTile(), n->m_cost, pNode->m_cost != 0);
return true;
} }
}; };
@ -684,15 +679,13 @@ bool YapfTrainCheckReverse(const Train *v)
FindDepotData YapfTrainFindNearestDepot(const Train *v, int max_penalty) FindDepotData YapfTrainFindNearestDepot(const Train *v, int max_penalty)
{ {
FindDepotData fdd;
const Train *last_veh = v->Last(); const Train *last_veh = v->Last();
PBSTileInfo origin = FollowTrainReservation(v); PBSTileInfo origin = FollowTrainReservation(v);
TileIndex last_tile = last_veh->tile; TileIndex last_tile = last_veh->tile;
Trackdir td_rev = ReverseTrackdir(last_veh->GetVehicleTrackdir()); Trackdir td_rev = ReverseTrackdir(last_veh->GetVehicleTrackdir());
typedef bool (*PfnFindNearestDepotTwoWay)(const Train*, TileIndex, Trackdir, TileIndex, Trackdir, int, int, TileIndex*, bool*); typedef FindDepotData (*PfnFindNearestDepotTwoWay)(const Train*, TileIndex, Trackdir, TileIndex, Trackdir, int, int);
PfnFindNearestDepotTwoWay pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail1::stFindNearestDepotTwoWay; PfnFindNearestDepotTwoWay pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail1::stFindNearestDepotTwoWay;
/* check if non-default YAPF type needed */ /* check if non-default YAPF type needed */
@ -700,9 +693,7 @@ FindDepotData YapfTrainFindNearestDepot(const Train *v, int max_penalty)
pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail2::stFindNearestDepotTwoWay; // Trackdir, forbid 90-deg pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail2::stFindNearestDepotTwoWay; // Trackdir, forbid 90-deg
} }
bool ret = pfnFindNearestDepotTwoWay(v, origin.tile, origin.trackdir, last_tile, td_rev, max_penalty, YAPF_INFINITE_PENALTY, &fdd.tile, &fdd.reverse); return pfnFindNearestDepotTwoWay(v, origin.tile, origin.trackdir, last_tile, td_rev, max_penalty, YAPF_INFINITE_PENALTY);
fdd.best_length = ret ? max_penalty / 2 : UINT_MAX; // some fake distance or NOT_FOUND
return fdd;
} }
bool YapfTrainFindNearestSafeTile(const Train *v, TileIndex tile, Trackdir td, bool override_railtype) bool YapfTrainFindNearestSafeTile(const Train *v, TileIndex tile, Trackdir td, bool override_railtype)

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@ -19,6 +19,7 @@ enum EndSegmentReason {
ESR_RAIL_TYPE, ///< the next tile has a different rail type than our tiles ESR_RAIL_TYPE, ///< the next tile has a different rail type than our tiles
ESR_INFINITE_LOOP, ///< infinite loop detected ESR_INFINITE_LOOP, ///< infinite loop detected
ESR_SEGMENT_TOO_LONG, ///< the segment is too long (possible infinite loop) ESR_SEGMENT_TOO_LONG, ///< the segment is too long (possible infinite loop)
ESR_MAX_COST_EXCEEDED, ///< maximum cost is exceeded
ESR_CHOICE_FOLLOWS, ///< the next tile contains a choice (the track splits to more than one segments) ESR_CHOICE_FOLLOWS, ///< the next tile contains a choice (the track splits to more than one segments)
ESR_DEPOT, ///< stop in the depot (could be a target next time) ESR_DEPOT, ///< stop in the depot (could be a target next time)
ESR_WAYPOINT, ///< waypoint encountered (could be a target next time) ESR_WAYPOINT, ///< waypoint encountered (could be a target next time)
@ -43,6 +44,7 @@ enum EndSegmentReasonBits {
ESRB_RAIL_TYPE = 1 << ESR_RAIL_TYPE, ESRB_RAIL_TYPE = 1 << ESR_RAIL_TYPE,
ESRB_INFINITE_LOOP = 1 << ESR_INFINITE_LOOP, ESRB_INFINITE_LOOP = 1 << ESR_INFINITE_LOOP,
ESRB_SEGMENT_TOO_LONG = 1 << ESR_SEGMENT_TOO_LONG, ESRB_SEGMENT_TOO_LONG = 1 << ESR_SEGMENT_TOO_LONG,
ESRB_MAX_COST_EXCEEDED = 1 << ESR_MAX_COST_EXCEEDED,
ESRB_CHOICE_FOLLOWS = 1 << ESR_CHOICE_FOLLOWS, ESRB_CHOICE_FOLLOWS = 1 << ESR_CHOICE_FOLLOWS,
ESRB_DEPOT = 1 << ESR_DEPOT, ESRB_DEPOT = 1 << ESR_DEPOT,
ESRB_WAYPOINT = 1 << ESR_WAYPOINT, ESRB_WAYPOINT = 1 << ESR_WAYPOINT,
@ -63,7 +65,7 @@ enum EndSegmentReasonBits {
ESRB_CACHED_MASK = ESRB_DEAD_END | ESRB_RAIL_TYPE | ESRB_INFINITE_LOOP | ESRB_SEGMENT_TOO_LONG | ESRB_CHOICE_FOLLOWS | ESRB_DEPOT | ESRB_WAYPOINT | ESRB_STATION | ESRB_SAFE_TILE, ESRB_CACHED_MASK = ESRB_DEAD_END | ESRB_RAIL_TYPE | ESRB_INFINITE_LOOP | ESRB_SEGMENT_TOO_LONG | ESRB_CHOICE_FOLLOWS | ESRB_DEPOT | ESRB_WAYPOINT | ESRB_STATION | ESRB_SAFE_TILE,
/* Reasons to abort pathfinding in this direction. */ /* Reasons to abort pathfinding in this direction. */
ESRB_ABORT_PF_MASK = ESRB_DEAD_END | ESRB_PATH_TOO_LONG | ESRB_INFINITE_LOOP | ESRB_FIRST_TWO_WAY_RED, ESRB_ABORT_PF_MASK = ESRB_DEAD_END | ESRB_PATH_TOO_LONG | ESRB_MAX_COST_EXCEEDED | ESRB_INFINITE_LOOP | ESRB_FIRST_TWO_WAY_RED,
}; };
DECLARE_ENUM_AS_BIT_SET(EndSegmentReasonBits) DECLARE_ENUM_AS_BIT_SET(EndSegmentReasonBits)
@ -71,7 +73,7 @@ DECLARE_ENUM_AS_BIT_SET(EndSegmentReasonBits)
inline CStrA ValueStr(EndSegmentReasonBits bits) inline CStrA ValueStr(EndSegmentReasonBits bits)
{ {
static const char * const end_segment_reason_names[] = { static const char * const end_segment_reason_names[] = {
"DEAD_END", "RAIL_TYPE", "INFINITE_LOOP", "SEGMENT_TOO_LONG", "CHOICE_FOLLOWS", "DEAD_END", "RAIL_TYPE", "INFINITE_LOOP", "SEGMENT_TOO_LONG", "MAX_COST_EXCEEDED", "CHOICE_FOLLOWS",
"DEPOT", "WAYPOINT", "STATION", "SAFE_TILE", "DEPOT", "WAYPOINT", "STATION", "SAFE_TILE",
"PATH_TOO_LONG", "FIRST_TWO_WAY_RED", "LOOK_AHEAD_END", "TARGET_REACHED" "PATH_TOO_LONG", "FIRST_TWO_WAY_RED", "LOOK_AHEAD_END", "TARGET_REACHED"
}; };