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@ -729,9 +729,19 @@ static void MakeIndustryTileBigger(TileIndex tile)
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CreateChimneySmoke(tile);
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break;
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case GFX_OILRIG_1:
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if (GetIndustryGfx(tile + TileDiffXY(0, 1)) == GFX_OILRIG_1) BuildOilRig(tile);
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break;
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case GFX_OILRIG_1: {
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/* Do not require an industry tile to be after the first two GFX_OILRIG_1
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* tiles (like the default oil rig). Do a proper check to ensure the
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* tiles belong to the same industry and based on that build the oil rig's
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* station. */
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TileIndex other = tile + TileDiffXY(0, 1);
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if (IsTileType(other, MP_INDUSTRY) &&
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GetIndustryGfx(other) == GFX_OILRIG_1 &&
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GetIndustryIndex(tile) == GetIndustryIndex(other)) {
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BuildOilRig(tile);
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}
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} break;
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case GFX_TOY_FACTORY:
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case GFX_BUBBLE_CATCHER:
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