(svn r6667) - Codechange: The vehicle list has no horizontal scroll bar, so don't use it to store data; instead, just get the widget's width.

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
peter1138 18 years ago
parent 70090020ec
commit 7fb948e1cf

@ -1471,7 +1471,6 @@ static void CreateVehicleListWindow(Window *w)
switch (vl->vehicle_type) {
case VEH_Train:
w->hscroll.cap = 10 * 29;
w->resize.step_width = 1;
/* Fallthrough */
case VEH_Road:
@ -1626,7 +1625,7 @@ static void DrawVehicleListWindow(Window *w)
SetDParam(0, v->profit_this_year);
SetDParam(1, v->profit_last_year);
DrawVehicleImage(v, x + 19, y + 6, w->hscroll.cap + 2, 0, INVALID_VEHICLE);
DrawVehicleImage(v, x + 19, y + 6, w->widget[VLW_WIDGET_LIST].right - w->widget[VLW_WIDGET_LIST].left - 20, 0, INVALID_VEHICLE);
DrawString(x + 19, y + w->resize.step_height - 8, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
if ((v->type == VEH_Train && v->string_id != STR_SV_TRAIN_NAME) ||
@ -1753,7 +1752,6 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
break;
case WE_RESIZE: /* Update the scroll + matrix */
if (vl->vehicle_type == VEH_Train) w->hscroll.cap += e->we.sizing.diff.x;
w->vscroll.cap += e->we.sizing.diff.y / (int)w->resize.step_height;
w->widget[VLW_WIDGET_LIST].data = (w->vscroll.cap << 8) + 1;
ResizeVehicleListWidgets(w);

Loading…
Cancel
Save