(svn r6157) -Codechange: DeleteVehicle removes a vehicle from the pool

-Codechange: DestroyVehicle is called by DeleteVehicle to remove all things where a vehicle depends on.
  Last 2 changes to prepare for new pool system. Not pretty now, will be soon.
pull/155/head
truelight 18 years ago
parent a241ec82c9
commit 7f84bcc917

@ -528,26 +528,21 @@ uint CountVehiclesInChain(const Vehicle* v)
return count;
}
void DeleteVehicle(Vehicle *v)
void DestroyVehicle(Vehicle *v)
{
Vehicle *u;
bool has_artic_part = false;
DeleteVehicleNews(v->index, INVALID_STRING_ID);
do {
u = v->next;
has_artic_part = EngineHasArticPart(v);
DeleteName(v->string_id);
if (v->type == VEH_Road) ClearSlot(v);
v->type = 0;
UpdateVehiclePosHash(v, INVALID_COORD, 0);
v->next_hash = INVALID_VEHICLE;
if (v->orders != NULL)
DeleteVehicleOrders(v);
v = u;
} while (v != NULL && has_artic_part);
DeleteName(v->string_id);
if (v->type == VEH_Road) ClearSlot(v);
UpdateVehiclePosHash(v, INVALID_COORD, 0);
v->next_hash = INVALID_VEHICLE;
if (v->orders != NULL) DeleteVehicleOrders(v);
/* Now remove any artic part. This will trigger an other
* destroy vehicle, which on his turn can remove any
* other artic parts. */
if (EngineHasArticPart(v)) DeleteVehicle(v->next);
}
void DeleteVehicleChain(Vehicle *v)

@ -255,7 +255,6 @@ Vehicle *GetLastVehicleInChain(Vehicle *v);
Vehicle *GetPrevVehicleInChain(const Vehicle *v);
Vehicle *GetFirstVehicleInChain(const Vehicle *v);
uint CountVehiclesInChain(const Vehicle* v);
void DeleteVehicle(Vehicle *v);
void DeleteVehicleChain(Vehicle *v);
void *VehicleFromPos(TileIndex tile, void *data, VehicleFromPosProc *proc);
void CallVehicleTicks(void);
@ -377,6 +376,14 @@ static inline bool IsValidVehicle(const Vehicle *v)
return v->type != 0;
}
void DestroyVehicle(Vehicle *v);
static inline void DeleteVehicle(Vehicle *v)
{
DestroyVehicle(v);
v->type = 0;
}
#define FOR_ALL_VEHICLES_FROM(v, start) for (v = GetVehicle(start); v != NULL; v = (v->index + 1 < GetVehiclePoolSize()) ? GetVehicle(v->index + 1) : NULL) if (IsValidVehicle(v))
#define FOR_ALL_VEHICLES(v) FOR_ALL_VEHICLES_FROM(v, 0)

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