(svn r19629) -Fix [FS#3757]: chat message caused glitch when rejoining a network game

pull/155/head
rubidium 14 years ago
parent 0f6d129840
commit 7c3158f0af

@ -116,14 +116,15 @@ void CDECL NetworkAddChatMessage(TextColour colour, uint8 duration, const char *
void NetworkInitChatMessage()
{
MAX_CHAT_MESSAGES = _settings_client.gui.network_chat_box_height;
_chatmsg_list = ReallocT(_chatmsg_list, _settings_client.gui.network_chat_box_height);
_chatmsg_box.x = 10;
_chatmsg_box.y = 3 * FONT_HEIGHT_NORMAL;
_chatmsg_box.width = _settings_client.gui.network_chat_box_width;
_chatmsg_box.height = _settings_client.gui.network_chat_box_height * (FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING) + 2;
_chatmessage_backup = ReallocT(_chatmessage_backup, _chatmsg_box.width * _chatmsg_box.height * BlitterFactoryBase::GetCurrentBlitter()->GetBytesPerPixel());
MAX_CHAT_MESSAGES = _settings_client.gui.network_chat_box_height;
_chatmsg_list = ReallocT(_chatmsg_list, _settings_client.gui.network_chat_box_height);
_chatmsg_box.x = 10;
_chatmsg_box.y = 3 * FONT_HEIGHT_NORMAL;
_chatmsg_box.width = _settings_client.gui.network_chat_box_width;
_chatmsg_box.height = _settings_client.gui.network_chat_box_height * (FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING) + 2;
_chatmessage_backup = ReallocT(_chatmessage_backup, _chatmsg_box.width * _chatmsg_box.height * BlitterFactoryBase::GetCurrentBlitter()->GetBytesPerPixel());
_chatmessage_visible = false;
for (uint i = 0; i < MAX_CHAT_MESSAGES; i++) {
_chatmsg_list[i].message[0] = '\0';

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