(svn r25821) -Fix-ish: Sprite 0 was considered available, even if no baseset was loaded.

pull/155/head
frosch 11 years ago
parent 554e14420c
commit 7b2c2b3b62

@ -118,9 +118,10 @@ bool SkipSpriteData(byte type, uint16 num)
/* Check if the given Sprite ID exists */
bool SpriteExists(SpriteID id)
{
if (id >= _spritecache_items) return false;
/* Special case for Sprite ID zero -- its position is also 0... */
if (id == 0) return true;
if (id >= _spritecache_items) return false;
return !(GetSpriteCache(id)->file_pos == 0 && GetSpriteCache(id)->file_slot == 0);
}

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