Use town cached name for town list window filtering

pull/128/head
Jonathan G Rennison 5 years ago
parent b3e46cbe00
commit 7afa667e66

@ -979,8 +979,6 @@ public:
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
char buf[MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH];
switch (data) {
case TDIWD_FORCE_REBUILD:
/* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
@ -996,11 +994,7 @@ public:
const Town *t;
FOR_ALL_TOWNS(t) {
this->string_filter.ResetState();
SetDParam(0, t->index);
GetString(buf, STR_TOWN_NAME, lastof(buf));
this->string_filter.AddLine(buf);
this->string_filter.AddLine(t->GetCachedName());
if (this->string_filter.GetState()) this->towns.push_back(t);
}

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