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Allow trains to reverse in station when front is in a bridge/tunnel
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@ -3282,7 +3282,7 @@ bool TryPathReserve(Train *v, bool mark_as_stuck, bool first_tile_okay)
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static bool CheckReverseTrain(const Train *v)
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{
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if (_settings_game.difficulty.line_reverse_mode != 0 ||
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v->track == TRACK_BIT_DEPOT || v->track & TRACK_BIT_WORMHOLE) {
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v->track == TRACK_BIT_DEPOT) {
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return false;
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}
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