(svn r25429) -Fix [FS#5603] (r25140): When town creation failed, removing remnants of the construction failed on protected houses.

pull/155/head
frosch 11 years ago
parent 4b13cd5e34
commit 7a99da6093

@ -535,9 +535,9 @@ bool CanDeleteHouse(TileIndex tile)
{
const HouseSpec *hs = HouseSpec::Get(GetHouseType(tile));
/* Humans are always allowed to remove buildings, as is water and
/* Humans are always allowed to remove buildings, as is water and disasters and
* anyone using the scenario editor. */
if (Company::IsValidHumanID(_current_company) || _current_company == OWNER_WATER || _current_company == OWNER_NONE) {
if (Company::IsValidHumanID(_current_company) || _current_company == OWNER_WATER || _current_company == OWNER_NONE || _game_mode == GM_EDITOR || _generating_world) {
return true;
}

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