(svn r2207) - Update readme.txt about some windows compilation and troubleshooting running openttd without a soundcard.

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
Darkvater 19 years ago
parent 31dfae8aa2
commit 7a787a672d

@ -18,6 +18,7 @@ Table of Contents:
* 8.1 Guidelines
* 8.2 Translation
* 8.3 Previewing
9.0) Troubleshooting
X.X) Credits
@ -71,7 +72,7 @@ are:
Windows - Win32 GDI (faster) or SDL
Linux - SDL
FreeBSD - SDL
MacOS - SDL
MacOSX - SDL
BeOS - SDL
MorphOS - SDL
@ -122,16 +123,21 @@ Several important non-standard controls:
6.0) Configuration File:
---- -------------------
The configuration file for OpenTTD (openttd.cfg) is in a simple windows-like
.INI format. It's mostly undocumented.
.INI format. It's mostly undocumented. Almost all settings can be changed ingame by
using the 'Configure patches' window.
7.0) Compiling:
---- ----------
Windows:
You need Microsoft Visual Studio 6 or .NET. Open the project file
and it should build automatically. In case you don't build with SDL,
you need to remove WITH_SDL from the project settings.
(see also docs/Readme_Windows_MSVC6.0.txt)
and it should build automatically. In case you want to build with SDL support
you need to add WITH_SDL to the project settings.
PNG (WITH_PNG) and ZLIB (WITH_ZLIB) support is enabled by default. For these to
work you need their development files. Best is to download the openttd-useful.zip
file from SourceForge under the File tab. Put the header files into your compiler's
include/ directory and the library (.lib) files into the lib/ directory. For more help
with VS6 see docs/Readme_Windows_MSVC6.0.txt.
You can also build it using the Makefile with MSys/MingW or Cygwin/MingW.
Please read the Makefile for more information.
@ -158,10 +164,10 @@ MorphOS
---- -------------------
See http://www.openttd.org/translating.php for up-to-date information.
The use of the online Translator service, located at http://translator.openttd.org.
For a username password combo you should contact the development team, either by mail, irc
or the forums. The system is straight-forward to use, if you have any troubles, read the
online help located there.
The use of the online Translator service, located at http://translator.openttd.org is
highly encouraged. For a username password combo you should contact the development team,
either by mail, irc or the forums. The system is straight-forward to use, if you have any
troubles, read the online help located there.
If for some reason the website is down for a longer period of time, the information below
might be of help.
@ -174,6 +180,9 @@ Here are some translation guidelines which you should follow closely.
This avoids double work, as someone else may have already started translating to the same language.
* Translators must use the charater set ISO 8859-15.
Otherwise, some characters will not display correctly in the game.
* Currently it is not possible to translate into other charactersets than Latin, also changing
the order of strings is unsupported. Eg. it is always '16tonnes of coal' and cannot be
'coal existing of 16tonnes'
8.2) Translation:
---- -------------------
@ -208,6 +217,23 @@ in the lang subdirectory, which is where your language file should also be.
That's all! You should now be able to select the language in the game options.
9.0) Troubleshooting
To see all startup options available to you, start OpenTTD with the "./openttd -h"
option. This might help you tweak some of the settings.
If the game is acting weird and you feel adventorous you can try the "-d [[<name>]=[<level>]"
flag, where the higher levels will give you more debugging output. The name can help
you to filter out only some type of debugging messages. This is mostly undocumented
so best is to look in debug.c for the various debugging types. For more information
look at http://wiki.openttd.org/index.php/Command_line
The most frequent problem is missing data files. Don't forget to put all grf
files from TTD into your data/ folder including sample.cat!
Another, less frequent problem is the game refusing to run when you don't have a
soundcard. To solve this, force OpenTTD to run without sound/music by running it with
the command line option: "./openttd -s null -m null". This will disable both sound
and music.
Under Windows98 and lower it is impossible to use a dedicated server; it will fail to
start. Perhaps this is for the better because those OS's are not known for their stability.
X.X) Credits:
---- --------
@ -215,13 +241,13 @@ The OpenTTD team (in alphabetical order):
Bjarni Corfitzen (Bjarni) - MacOSX port, coder
Victor Fischer (Celestar) - Programming everywhere you need him to
Tamas Faragó (Darkvater) - Lead programmer
Dominik Scherer (dominik81) - Lead programmer
Kerekes Miham (MiHaMiX) - Maintainer of translator service, and host of nightlies
Owen Rudge (orudge) - Contributor, forum host, masterserver host
Christoph Mallon (Tron) - Programmer, code correctness police
Patric Stout (TrueLight) - Programmer, network guru, SVN-repository and website host
Retired Developers:
Dominik Scherer (dominik81) - Lead programmer, GUI expert (0.3.0 - 0.3.6)
Ludvig Strigeus (ludde) - OpenTTD author, main coder (0.1 - 0.3.3)
Serge Paquet (vurlix) - Assistant project manager, coder (0.1 - 0.3.3)

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