diff --git a/src/player_gui.cpp b/src/player_gui.cpp index 6bc8064d6c..c832ac06d1 100644 --- a/src/player_gui.cpp +++ b/src/player_gui.cpp @@ -117,26 +117,6 @@ static const Widget _player_finances_widgets[] = { { WIDGETS_END}, }; -static const Widget _other_player_finances_widgets[] = { -{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, -{ WWT_CAPTION, RESIZE_NONE, 14, 11, 379, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 380, 394, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_7075_TOGGLE_LARGE_SMALL_WINDOW}, -{ WWT_STICKYBOX, RESIZE_NONE, 14, 395, 406, 0, 13, 0x0, STR_STICKY_BUTTON}, -{ WWT_PANEL, RESIZE_NONE, 14, 0, 406, 14, 169, 0x0, STR_NULL}, -{ WWT_PANEL, RESIZE_NONE, 14, 0, 406, 170, 203, 0x0, STR_NULL}, -{ WIDGETS_END}, -}; - -static const Widget _other_player_finances_small_widgets[] = { -{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, -{ WWT_CAPTION, RESIZE_NONE, 14, 11, 253, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 254, 267, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_7075_TOGGLE_LARGE_SMALL_WINDOW}, -{ WWT_STICKYBOX, RESIZE_NONE, 14, 268, 279, 0, 13, 0x0, STR_STICKY_BUTTON}, -{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, -{ WWT_PANEL, RESIZE_NONE, 14, 0, 279, 14, 47, 0x0, STR_NULL}, -{ WIDGETS_END}, -}; - static const Widget _player_finances_small_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 14, 11, 253, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS}, @@ -157,15 +137,24 @@ static void PlayerFinancesWndProc(Window *w, WindowEvent *e) PlayerID player = (PlayerID)w->window_number; const Player *p = GetPlayer(player); - /* Borrow/repay buttons only exist for local player */ - if (player == _local_player) { - /* Borrow button only shows when there is any more money to loan */ - SetWindowWidgetDisabledState(w, 6, p->current_loan == _economy.max_loan); + /* Recheck the size of the window as it might need to be resized due to the local player changing */ + int new_height = ((player != _local_player) ? 0 : 12) + ((WP(w, def_d).data_1 != 0) ? 48 : 204); + if (w->height != new_height) { + /* Make window dirty before and after resizing */ + SetWindowDirty(w); + w->height = new_height; + SetWindowDirty(w); - /* Repay button only shows when there is any more money to repay */ - SetWindowWidgetDisabledState(w, 7, p->current_loan == 0); + SetWindowWidgetHiddenState(w, 6, player != _local_player); + SetWindowWidgetHiddenState(w, 7, player != _local_player); } + /* Borrow button only shows when there is any more money to loan */ + SetWindowWidgetDisabledState(w, 6, p->current_loan == _economy.max_loan); + + /* Repay button only shows when there is any more money to repay */ + SetWindowWidgetDisabledState(w, 7, player != _local_player || p->current_loan == 0); + SetDParam(0, p->index); SetDParam(1, p->index); SetDParam(2, LOAN_INTERVAL); @@ -212,39 +201,14 @@ static const WindowDesc _player_finances_small_desc = { PlayerFinancesWndProc }; -static const WindowDesc _other_player_finances_desc = { - WDP_AUTO, WDP_AUTO, 407, 204, 407, 204, - WC_FINANCES, WC_NONE, - WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON, - _other_player_finances_widgets, - PlayerFinancesWndProc -}; - -static const WindowDesc _other_player_finances_small_desc = { - WDP_AUTO, WDP_AUTO, 280, 48, 280, 48, - WC_FINANCES, WC_NONE, - WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON, - _other_player_finances_small_widgets, - PlayerFinancesWndProc -}; - static void DoShowPlayerFinances(PlayerID player, bool show_small, bool show_stickied) { - Window *w; - int mode; - - static const WindowDesc * const desc_table[2 * 2] = { - &_player_finances_desc, &_player_finances_small_desc, - &_other_player_finances_desc, &_other_player_finances_small_desc, - }; - if (!IsValidPlayer(player)) return; - mode = (player != _local_player) * 2 + show_small; - w = AllocateWindowDescFront(desc_table[mode], player); + Window *w = AllocateWindowDescFront(show_small ? &_player_finances_small_desc : &_player_finances_desc, player); if (w != NULL) { w->caption_color = w->window_number; - WP(w, def_d).data_1 = mode; + WP(w, def_d).data_1 = show_small; if (show_stickied) w->flags4 |= WF_STICKY; } }