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(svn r21232) -Codechange: Move cached_vis_effect from the TrainCache to the VehicleCache (Hirundo)
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@ -78,14 +78,6 @@ struct TrainCache {
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/* cached max. speed / acceleration data */
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int cached_max_curve_speed; ///< max consist speed limited by curves
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/**
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* Position/type of visual effect.
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* bit 0 - 3 = position of effect relative to vehicle. (0 = front, 8 = centre, 15 = rear)
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* bit 4 - 5 = type of effect. (0 = default for engine class, 1 = steam, 2 = diesel, 3 = electric)
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* bit 6 = disable visual effect.
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* bit 7 = disable powered wagons.
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*/
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byte cached_vis_effect;
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byte user_def_data;
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EngineID first_engine; ///< cached EngineID of the front vehicle. INVALID_ENGINE for the front vehicle itself.
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@ -144,21 +144,21 @@ void Train::RailtypeChanged()
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*/
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void Train::UpdateVisualEffect(bool allow_power_change)
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{
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byte powered_before = this->tcache.cached_vis_effect & 0x80;
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byte powered_before = this->vcache.cached_vis_effect & 0x80;
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const Engine *e = Engine::Get(this->engine_type);
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if (e->u.rail.visual_effect != 0) {
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this->tcache.cached_vis_effect = e->u.rail.visual_effect;
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this->vcache.cached_vis_effect = e->u.rail.visual_effect;
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} else {
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if (this->IsWagon() || this->IsArticulatedPart()) {
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/* Wagons and articulated parts have no effect by default */
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this->tcache.cached_vis_effect = 0x40;
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this->vcache.cached_vis_effect = 0x40;
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} else if (e->u.rail.engclass == 0) {
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/* Steam is offset by -4 units */
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this->tcache.cached_vis_effect = 4;
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this->vcache.cached_vis_effect = 4;
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} else {
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/* Diesel fumes and sparks come from the centre */
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this->tcache.cached_vis_effect = 8;
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this->vcache.cached_vis_effect = 8;
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}
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}
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@ -166,11 +166,11 @@ void Train::UpdateVisualEffect(bool allow_power_change)
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if (HasBit(e->info.callback_mask, CBM_VEHICLE_VISUAL_EFFECT)) {
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uint16 callback = GetVehicleCallback(CBID_VEHICLE_VISUAL_EFFECT, 0, 0, this->engine_type, this);
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if (callback != CALLBACK_FAILED) this->tcache.cached_vis_effect = GB(callback, 0, 8);
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if (callback != CALLBACK_FAILED) this->vcache.cached_vis_effect = GB(callback, 0, 8);
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}
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if (!allow_power_change && powered_before != (this->tcache.cached_vis_effect & 0x80)) {
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this->tcache.cached_vis_effect ^= 0x80;
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if (!allow_power_change && powered_before != (this->vcache.cached_vis_effect & 0x80)) {
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this->vcache.cached_vis_effect ^= 0x80;
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ShowNewGrfVehicleError(this->engine_type, STR_NEWGRF_BROKEN, STR_NEWGRF_BROKEN_POWERED_WAGON, GBUG_VEH_POWERED_WAGON, false);
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}
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}
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@ -235,7 +235,7 @@ void Train::ConsistChanged(bool same_length)
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u->UpdateVisualEffect(true);
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if (rvi_v->pow_wag_power != 0 && rvi_u->railveh_type == RAILVEH_WAGON &&
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UsesWagonOverride(u) && !HasBit(u->tcache.cached_vis_effect, 7)) {
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UsesWagonOverride(u) && !HasBit(u->vcache.cached_vis_effect, 7)) {
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/* wagon is powered */
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SetBit(u->flags, VRF_POWEREDWAGON); // cache 'powered' status
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} else {
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@ -1949,9 +1949,9 @@ static void HandleLocomotiveSmokeCloud(const Train *v)
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do {
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const RailVehicleInfo *rvi = RailVehInfo(v->engine_type);
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int effect_offset = GB(v->tcache.cached_vis_effect, 0, 4) - 8;
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byte effect_type = GB(v->tcache.cached_vis_effect, 4, 2);
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bool disable_effect = HasBit(v->tcache.cached_vis_effect, 6);
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int effect_offset = GB(v->vcache.cached_vis_effect, 0, 4) - 8;
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byte effect_type = GB(v->vcache.cached_vis_effect, 4, 2);
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bool disable_effect = HasBit(v->vcache.cached_vis_effect, 6);
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/* no smoke? */
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if ((rvi->railveh_type == RAILVEH_WAGON && effect_type == 0) ||
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@ -67,6 +67,14 @@ struct NewGRFCache {
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/** Cached often queried values common to all vehicles. */
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struct VehicleCache {
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uint16 cached_max_speed; ///< Maximum speed of the consist (minimum of the max speed of all vehicles in the consist).
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/**
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* Position/type of visual effect.
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* bit 0 - 3 = position of effect relative to vehicle. (0 = front, 8 = centre, 15 = rear)
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* bit 4 - 5 = type of effect. (0 = default for engine class, 1 = steam, 2 = diesel, 3 = electric)
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* bit 6 = disable visual effect.
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* bit 7 = disable powered wagons (trains only).
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*/
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byte cached_vis_effect;
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};
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/** A vehicle pool for a little over 1 million vehicles. */
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