mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-13 07:10:57 +00:00
(svn r27228) -Change: Slightly more water in the non-custom sea levels (chillcore)
This commit is contained in:
parent
8e2b3d170b
commit
79c3bc081b
@ -207,7 +207,7 @@ static HeightMap _height_map = {NULL, 0, 0, 0, 0};
|
|||||||
static const int MAX_TGP_FREQUENCIES = 10;
|
static const int MAX_TGP_FREQUENCIES = 10;
|
||||||
|
|
||||||
/** Desired water percentage (100% == 1024) - indexed by _settings_game.difficulty.quantity_sea_lakes */
|
/** Desired water percentage (100% == 1024) - indexed by _settings_game.difficulty.quantity_sea_lakes */
|
||||||
static const amplitude_t _water_percent[4] = {20, 80, 250, 400};
|
static const amplitude_t _water_percent[4] = {70, 170, 270, 420};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Gets the maximum allowed height while generating a map based on
|
* Gets the maximum allowed height while generating a map based on
|
||||||
|
Loading…
Reference in New Issue
Block a user