(svn r25115) -Fix (r8973) [FS#5492-ish]: [NewGRF] Acceleration of NewGRF aircraft was too fast, while acceleration of default aircraft was way too slow. I.e. choose wisely who to let write the software for your orbiter.

pull/155/head
frosch 11 years ago
parent 3e7f180298
commit 789e4a8998

@ -598,7 +598,14 @@ enum AircraftSpeedLimits {
*/
static int UpdateAircraftSpeed(Aircraft *v, uint speed_limit = SPEED_LIMIT_NONE, bool hard_limit = true)
{
uint spd = v->acceleration * 16;
/**
* 'acceleration' has the unit 3/8 mph/tick. This function is called twice per tick.
* So the speed amount we need to accelerate is:
* acceleration * 3 / 16 mph = acceleration * 3 / 16 * 16 / 10 km-ish/h
* = acceleration * 3 / 10 * 256 * (km-ish/h / 256)
* ~ acceleration * 77 (km-ish/h / 256)
*/
uint spd = v->acceleration * 77;
byte t;
/* Adjust speed limits by plane speed factor to prevent taxiing

@ -1618,15 +1618,9 @@ static ChangeInfoResult AircraftVehicleChangeInfo(uint engine, int numinfo, int
avi->max_speed = (buf->ReadByte() * 128) / 10;
break;
case 0x0D: { // Acceleration
uint acceleration = (buf->ReadByte() * 128) / 10;
if (acceleration > UINT8_MAX) {
grfmsg(1, "Acceleration property of aircraft %d is too big.", engine + i);
acceleration = UINT8_MAX;
}
avi->acceleration = acceleration;
case 0x0D: // Acceleration
avi->acceleration = buf->ReadByte();
break;
}
case PROP_AIRCRAFT_RUNNING_COST_FACTOR: // 0x0E Running cost factor
avi->running_cost = buf->ReadByte();

@ -2761,6 +2761,17 @@ bool AfterLoadGame()
_settings_game.script.settings_profile = IsInsideMM(_old_diff_level, SP_BEGIN, SP_END) ? _old_diff_level : (uint)SP_MEDIUM;
}
if (IsSavegameVersionBefore(182)) {
Aircraft *v;
/* Aircraft acceleration variable was bonkers */
FOR_ALL_AIRCRAFT(v) {
if (v->subtype <= AIR_AIRCRAFT) {
const AircraftVehicleInfo *avi = AircraftVehInfo(v->engine_type);
v->acceleration = avi->acceleration;
}
}
}
/* Road stops is 'only' updating some caches */
AfterLoadRoadStops();
AfterLoadLabelMaps();

@ -580,8 +580,8 @@ static const ShipVehicleInfo _orig_ship_vehicle_info[] = {
* @param c running_Cost
* @param d subtype (bit 0 - plane, bit 1 - large plane)
* @param e sound effect
* @param f acceleration
* @param g max_speed (1 unit = 8 mph = 12.8 km-ish/h)
* @param f acceleration (1 unit = 3/8 mph/tick = 3/5 km-ish/h/tick) (stays the same in the variable)
* @param g max_speed (1 unit = 8 mph = 12.8 km-ish/h) (is converted to km-ish/h by the macro)
* @param h mail_capacity (bags)
* @param i passenger_capacity (persons)
*/

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