mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
(svn r10689) -Documentation [FS#1057]: lots of function documentation written by Progman.
This commit is contained in:
parent
5833ceb5a2
commit
77b0e30b76
364
src/macros.h
364
src/macros.h
@ -5,11 +5,57 @@
|
||||
#ifndef MACROS_H
|
||||
#define MACROS_H
|
||||
|
||||
/* Fetch n bits starting at bit s from x */
|
||||
/**
|
||||
* Fetch n bits from x, started at bit s.
|
||||
*
|
||||
* This macro can be used to fetch n bits from the value x. The
|
||||
* s value set the startposition to read. The startposition is
|
||||
* count from the LSB and starts at 0. The result starts at a
|
||||
* LSB, as this isn't just an and-bitmask but also some
|
||||
* bit-shifting operations. GB(0xFF, 2, 1) will so
|
||||
* return 0x01 (0000 0001) instead of
|
||||
* 0x04 (0000 0100).
|
||||
*
|
||||
* @param x The value to read some bits.
|
||||
* @param s The startposition to read some bits.
|
||||
* @param n The number of bits to read.
|
||||
* @return The selected bits, aligned to a LSB.
|
||||
*/
|
||||
#define GB(x, s, n) (((x) >> (s)) & ((1U << (n)) - 1))
|
||||
/* Set n bits starting at bit s in x to d */
|
||||
|
||||
/** Set n bits from x starting at bit s to d
|
||||
*
|
||||
* This macro sets n bits from x which started as bit s to the value of
|
||||
* d. The parameters x, s and n works the same as the parameters of
|
||||
* #GB. The result is saved in x again. Unused bits in the window
|
||||
* provided by n are set to 0 if the value of b isn't "big" enough.
|
||||
* This is not a bug, its a feature.
|
||||
*
|
||||
* @note Parameter x must be a variable as the result is saved there.
|
||||
* @note To avoid unexpecting results the value of b should not use more
|
||||
* space as the provided space of n bits (log2)
|
||||
* @param x The variable to change some bits
|
||||
* @param s The startposition for the new bits
|
||||
* @param n The size/window for the new bits
|
||||
* @param d The actually new bits to save in the defined position.
|
||||
* @return The new value of x
|
||||
*/
|
||||
#define SB(x, s, n, d) ((x) = ((x) & ~(((1U << (n)) - 1) << (s))) | ((d) << (s)))
|
||||
/* Add i to the n bits starting at bit s in x */
|
||||
|
||||
/** Add i to n bits of x starting at bit s.
|
||||
*
|
||||
* This add the value of i on n bits of x starting at bit s. The parameters x,
|
||||
* s, i are similar to #GB besides x must be a variable as the result are
|
||||
* saved there. An overflow does not affect the following bits of the given
|
||||
* bit window and is simply ignored.
|
||||
*
|
||||
* @note Parameter x must be a variable as the result is saved there.
|
||||
* @param x The variable to add some bits at some position
|
||||
* @param s The startposition of the addition
|
||||
* @param n The size/window for the addition
|
||||
* @param i The value to add at the given startposition in the given window.
|
||||
* @return The new value of x
|
||||
*/
|
||||
#define AB(x, s, n, i) ((x) = ((x) & ~(((1U << (n)) - 1) << (s))) | (((x) + ((i) << (s))) & (((1U << (n)) - 1) << (s))))
|
||||
|
||||
#ifdef min
|
||||
@ -20,23 +66,76 @@
|
||||
#undef max
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Returns the maximum of two values.
|
||||
*
|
||||
* This function returns the greater value of two given values.
|
||||
* If they are equal the value of a is returned.
|
||||
*
|
||||
* @param a The first value
|
||||
* @param b The second value
|
||||
* @return The greater value or a if equals
|
||||
*/
|
||||
template <typename T>
|
||||
static inline T max(T a, T b)
|
||||
{
|
||||
return a >= b ? a : b;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the minimum of two values.
|
||||
*
|
||||
* This function returns the smaller value of two given values.
|
||||
* If they are equal the value of b is returned.
|
||||
*
|
||||
* @param a The first value
|
||||
* @param b The second value
|
||||
* @return The smaller value or b if equals
|
||||
*/
|
||||
template <typename T>
|
||||
static inline T min(T a, T b)
|
||||
{
|
||||
return a < b ? a : b;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the minimum of two integer.
|
||||
*
|
||||
* This function returns the smaller value of two given integers.
|
||||
*
|
||||
* @param a The first integer
|
||||
* @param b The second integer
|
||||
* @return The smaller value
|
||||
*/
|
||||
static inline int min(int a, int b) { if (a <= b) return a; return b; }
|
||||
|
||||
/**
|
||||
* Returns the minimum of two unsigned integers.
|
||||
*
|
||||
* This function returns the smaller value of two given unsigned integers.
|
||||
*
|
||||
* @param a The first unsigned integer
|
||||
* @param b The second unsigned integer
|
||||
* @return The smaller value
|
||||
*/
|
||||
static inline uint minu(uint a, uint b) { if (a <= b) return a; return b; }
|
||||
|
||||
|
||||
/**
|
||||
* Clamp an integer between an interval.
|
||||
*
|
||||
* This function returns a value which is between the given interval of
|
||||
* min and max. If the given value is in this interval the value itself
|
||||
* is returned otherwise the border of the interval is returned, according
|
||||
* which side of the interval was 'left'.
|
||||
*
|
||||
* @note The min value must be less or equal of max or you get some
|
||||
* unexpected results.
|
||||
* @param a The value to clamp/truncate.
|
||||
* @param min The minimum of the interval.
|
||||
* @param max the maximum of the interval.
|
||||
* @returns A value between min and max which is closest to a.
|
||||
* @see clampu(uint, uint, uint)
|
||||
*/
|
||||
static inline int clamp(int a, int min, int max)
|
||||
{
|
||||
if (a <= min) return min;
|
||||
@ -44,6 +143,22 @@ static inline int clamp(int a, int min, int max)
|
||||
return a;
|
||||
}
|
||||
|
||||
/**
|
||||
* Clamp an unsigned integer between an interval.
|
||||
*
|
||||
* This function returns a value which is between the given interval of
|
||||
* min and max. If the given value is in this interval the value itself
|
||||
* is returned otherwise the border of the interval is returned, according
|
||||
* which side of the interval was 'left'.
|
||||
*
|
||||
* @note The min value must be less or equal of max or you get some
|
||||
* unexpected results.
|
||||
* @param a The value to clamp/truncate.
|
||||
* @param min The minimum of the interval.
|
||||
* @param max the maximum of the interval.
|
||||
* @returns A value between min and max which is closest to a.
|
||||
* @see clamp(int, int, int)
|
||||
*/
|
||||
static inline uint clampu(uint a, uint min, uint max)
|
||||
{
|
||||
if (a <= min) return min;
|
||||
@ -51,7 +166,20 @@ static inline uint clampu(uint a, uint min, uint max)
|
||||
return a;
|
||||
}
|
||||
|
||||
/* Gracefully reduce a signed 64-bit int to signed 32-bit -- no bogusly truncating the sign bit */
|
||||
/**
|
||||
* Reduce a signed 64-bit int to a signed 32-bit one
|
||||
*
|
||||
* This function clamps a 64-bit integer to a 32-bit integer.
|
||||
* If the 64-bit value is smaller than the smallest 32-bit integer
|
||||
* value 0x80000000 this value is returned (the left one bit is the sign bit).
|
||||
* If the 64-bit value is greater than the greatest 32-bit integer value 0x7FFFFFFF
|
||||
* this value is returned. In all other cases the 64-bit value 'fits' in a
|
||||
* 32-bits integer field and so the value is casted to int32 and returned.
|
||||
*
|
||||
* @param a The 64-bit value to clamps
|
||||
* @return The 64-bit value reduced to a 32-bit value
|
||||
* @see clamp(int, int, int)
|
||||
*/
|
||||
static inline int32 ClampToI32(int64 a)
|
||||
{
|
||||
if (a <= (int32)0x80000000) return 0x80000000;
|
||||
@ -59,36 +187,114 @@ static inline int32 ClampToI32(int64 a)
|
||||
return (int32)a;
|
||||
}
|
||||
|
||||
/**
|
||||
* Multiply two integer values and shift the results to right.
|
||||
*
|
||||
* This function multiplies two integer values. The result is
|
||||
* shifted by the amount of shift to right.
|
||||
*
|
||||
* @param a The first integer
|
||||
* @param b The second integer
|
||||
* @param shift The amount to shift the value to right.
|
||||
* @return The shifted result
|
||||
*/
|
||||
static inline int32 BIGMULSS(int32 a, int32 b, int shift)
|
||||
{
|
||||
return (int32)((int64)a * (int64)b >> shift);
|
||||
}
|
||||
|
||||
/**
|
||||
* Multiply two unsigned integers and shift the results to right.
|
||||
*
|
||||
* This function multiplies two unsigned integers. The result is
|
||||
* shifted by the amount of shift to right.
|
||||
*
|
||||
* @param a The first unsigned integer
|
||||
* @param b The second unsigned integer
|
||||
* @param shift The amount to shift the value to right.
|
||||
* @return The shifted result
|
||||
*/
|
||||
static inline uint32 BIGMULUS(uint32 a, uint32 b, int shift)
|
||||
{
|
||||
return (uint32)((uint64)a * (uint64)b >> shift);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Checks if a value is between a window started at some base point.
|
||||
*
|
||||
* This macro checks if the value x is between the value of base
|
||||
* and base+size. If x equals base this returns true. If x equals
|
||||
* base+size this returns false.
|
||||
*
|
||||
* @param x The value to check
|
||||
* @param base The base value of the interval
|
||||
* @param size The size of the interval
|
||||
* @return True if the value is in the interval, false else.
|
||||
*/
|
||||
/* OPT: optimized into an unsigned comparison */
|
||||
//#define IS_INSIDE_1D(x, base, size) ((x) >= (base) && (x) < (base) + (size))
|
||||
#define IS_INSIDE_1D(x, base, size) ( (uint)((x) - (base)) < ((uint)(size)) )
|
||||
|
||||
/**
|
||||
* Checks if a bit in a value is set.
|
||||
*
|
||||
* This function checks if a bit inside a value is set or not.
|
||||
* The y value specific the position of the bit, started at the
|
||||
* LSB and count from 0.
|
||||
*
|
||||
* @param x The value to check
|
||||
* @param y The position of the bit to check, started from the LSB
|
||||
* @return True if the bit is set, false else.
|
||||
*/
|
||||
template<typename T> static inline bool HASBIT(T x, int y)
|
||||
{
|
||||
return (x & ((T)1 << y)) != 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set a bit in a variable.
|
||||
*
|
||||
* This function sets a bit in a variable. The variable is changed
|
||||
* and the value is also returned. Parameter y defines the bit and
|
||||
* starts at the LSB with 0.
|
||||
*
|
||||
* @param x The variable to set a bit
|
||||
* @param y The bit position to set
|
||||
* @return The new value of the old value with the bit set
|
||||
*/
|
||||
template<typename T> static inline T SETBIT(T& x, int y)
|
||||
{
|
||||
return x |= (T)1 << y;
|
||||
}
|
||||
|
||||
/**
|
||||
* Clears a bit in a variable.
|
||||
*
|
||||
* This function clears a bit in a variable. The variable is
|
||||
* changed and the value is also returned. Parameter y defines the bit
|
||||
* to clear and starts at the LSB with 0.
|
||||
*
|
||||
* @param x The variable to clear the bit
|
||||
* @param y The bit position to clear
|
||||
* @return The new value of the old value with the bit cleared
|
||||
*/
|
||||
template<typename T> static inline T CLRBIT(T& x, int y)
|
||||
{
|
||||
return x &= ~((T)1 << y);
|
||||
}
|
||||
|
||||
/**
|
||||
* Toggles a bit in a variable.
|
||||
*
|
||||
* This function toggles a bit in a variable. The variable is
|
||||
* changed and the value is also returned. Parameter y defines the bit
|
||||
* to toggle and starts at the LSB with 0.
|
||||
*
|
||||
* @param x The varliable to toggle the bit
|
||||
* @param y The bit position to toggle
|
||||
* @return The new value of the old value with the bit toggled
|
||||
*/
|
||||
template<typename T> static inline T TOGGLEBIT(T& x, int y)
|
||||
{
|
||||
return x ^= (T)1 << y;
|
||||
@ -96,24 +302,84 @@ template<typename T> static inline T TOGGLEBIT(T& x, int y)
|
||||
|
||||
|
||||
/* checking more bits. Maybe unneccessary, but easy to use */
|
||||
/**
|
||||
* Check several bits in a value.
|
||||
*
|
||||
* This macro checks if a value contains at least one bit of an other
|
||||
* value.
|
||||
*
|
||||
* @param x The first value
|
||||
* @param y The second value
|
||||
* @return True if at least one bit is set in both values, false else.
|
||||
*/
|
||||
#define HASBITS(x, y) ((x) & (y))
|
||||
|
||||
/**
|
||||
* Sets several bits in a variable.
|
||||
*
|
||||
* This macro sets several bits in a variable. The bits to set are provided
|
||||
* by a value. The new value is also returned.
|
||||
*
|
||||
* @param x The variable to set some bits
|
||||
* @param y The value with set bits for setting them in the variable
|
||||
* @return The new value of x
|
||||
*/
|
||||
#define SETBITS(x, y) ((x) |= (y))
|
||||
|
||||
/**
|
||||
* Clears several bits in a variable.
|
||||
*
|
||||
* This macro clears several bits in a variable. The bits to clear are
|
||||
* provided by a value. The new value is also returned.
|
||||
*
|
||||
* @param x The variable to clear some bits
|
||||
* @param y The value with set bits for clearing them in the variable
|
||||
* @return The new value of x
|
||||
*/
|
||||
#define CLRBITS(x, y) ((x) &= ~(y))
|
||||
|
||||
#define GENERAL_SPRITE_COLOR(color) ((color) + PALETTE_RECOLOR_START)
|
||||
#define PLAYER_SPRITE_COLOR(owner) (GENERAL_SPRITE_COLOR(_player_colors[owner]))
|
||||
|
||||
extern const byte _ffb_64[128];
|
||||
/* Returns the position of the first bit that is not zero, counted from the
|
||||
* left. Ie, 10110100 returns 2, 00000001 returns 0, etc. When x == 0 returns
|
||||
|
||||
/**
|
||||
* Returns the first occure of a bit in a 6-bit value (from right).
|
||||
*
|
||||
* Returns the position of the first bit that is not zero, counted from the
|
||||
* LSB. Ie, 110100 returns 2, 000001 returns 0, etc. When x == 0 returns
|
||||
* 0.
|
||||
*
|
||||
* @param x The 6-bit value to check the first zero-bit
|
||||
* @return The first position of a bit started from the LSB or 0 if x is 0.
|
||||
*/
|
||||
#define FIND_FIRST_BIT(x) _ffb_64[(x)]
|
||||
/* Returns x with the first bit that is not zero, counted from the left, set
|
||||
* to zero. So, 10110100 returns 10110000, 00000001 returns 00000000, etc.
|
||||
|
||||
/**
|
||||
* Returns a value with the first occured of a bit set to zero.
|
||||
*
|
||||
* Returns x with the first bit from LSB that is not zero set
|
||||
* to zero. So, 110100 returns 110000, 000001 returns 000000, etc.
|
||||
*
|
||||
* @param x The value to returned a new value
|
||||
* @return The value which the first bit is set to zero
|
||||
*/
|
||||
#define KILL_FIRST_BIT(x) _ffb_64[(x) + 64]
|
||||
|
||||
/**
|
||||
* Finds the position of the first bit in an integer.
|
||||
*
|
||||
* This function returns the position of the first bit set in the
|
||||
* integer. It does only check the bits of the bitmask
|
||||
* 0x3F3F (0011111100111111) and checks only the
|
||||
* bits of the bitmask 0x3F00 if and only if the
|
||||
* lower part 0x00FF is 0. This results the bits at 0x00C0 must
|
||||
* be also zero to check the bits at 0x3F00.
|
||||
*
|
||||
* @param value The value to check the first bits
|
||||
* @return The position of the first bit which is set
|
||||
* @see FIND_FIRST_BIT
|
||||
*/
|
||||
static inline int FindFirstBit2x64(int value)
|
||||
{
|
||||
/*
|
||||
@ -131,9 +397,20 @@ Faster ( or at least cleaner ) implementation below?
|
||||
} else {
|
||||
return FIND_FIRST_BIT(GB(value, 0, 6));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Clear the first bit in an integer.
|
||||
*
|
||||
* This function returns a value where the first bit (from LSB)
|
||||
* is cleared. This function checks, similar to FindFirstBit2x64,
|
||||
* the bits at 0x3F3F.
|
||||
*
|
||||
* @param value The value to clear the first bit
|
||||
* @return The new value with the first bit cleared
|
||||
* @see KILL_FIRST_BIT
|
||||
* @see FindFirstBit2x64
|
||||
*/
|
||||
static inline int KillFirstBit2x64(int value)
|
||||
{
|
||||
if (GB(value, 0, 8) == 0) {
|
||||
@ -143,16 +420,77 @@ static inline int KillFirstBit2x64(int value)
|
||||
}
|
||||
}
|
||||
|
||||
/** returns true if value a has only one bit set to 1 */
|
||||
/**
|
||||
* Returns true if value a has only one bit set to 1
|
||||
*
|
||||
* This macro returns true if only one bit is set.
|
||||
*
|
||||
* @param a The value to check
|
||||
* @return True if only one bit is set, false else
|
||||
*/
|
||||
#define HAS_SINGLE_BIT(a) ( ((a) & ((a) - 1)) == 0)
|
||||
|
||||
/* [min,max), strictly less than */
|
||||
/**
|
||||
* Checks if a byte is in an interval.
|
||||
*
|
||||
* This macro returns true if a byte value is in the interval of [min, max).
|
||||
*
|
||||
* @param a The byte value to check
|
||||
* @param min The minimum of the interval
|
||||
* @param max The maximum of the interval
|
||||
* @see IS_INSIDE_1D
|
||||
*/
|
||||
#define IS_BYTE_INSIDE(a, min, max) ((byte)((a) - (min)) < (byte)((max) - (min)))
|
||||
|
||||
/**
|
||||
* Checks if an int is in an interval.
|
||||
*
|
||||
* This macro returns true if a integer value is in the interval of [min, max).
|
||||
*
|
||||
* @param a The integer value to check
|
||||
* @param min The minimum of the interval
|
||||
* @param max The maximum of the interval
|
||||
* @see IS_INSIDE_1D
|
||||
*/
|
||||
#define IS_INT_INSIDE(a, min, max) ((uint)((a) - (min)) < (uint)((max) - (min)))
|
||||
|
||||
|
||||
/**
|
||||
* Flips a coin with a given probability.
|
||||
*
|
||||
* This macro can be used to get true or false randomized according to a
|
||||
* given probability. The parameter a and b create a percent value with
|
||||
* (a/b). The macro returns true in (a/b) percent.
|
||||
*
|
||||
* @param a The numerator of the fraction
|
||||
* @param b The denominator of the fraction, must of course not be null
|
||||
* @return True in (a/b) percent
|
||||
*/
|
||||
#define CHANCE16(a, b) ((uint16)Random() <= (uint16)((65536 * (a)) / (b)))
|
||||
|
||||
/**
|
||||
* Flips a coin with a given probability and saves the randomize-number in a variable.
|
||||
*
|
||||
* This macro uses the same parameters as the CHANCE16 marco. The third parameter
|
||||
* must be a variable the randomize-number from Random() is saved in.
|
||||
*
|
||||
* @param a The numerator of the fraction, see CHANCE16
|
||||
* @param b The denominator of the fraction, see CHANCE16
|
||||
* @param r The variable to save the randomize-number from Random()
|
||||
* @return True in (a/b) percent
|
||||
*/
|
||||
#define CHANCE16R(a, b, r) ((uint16)(r = Random()) <= (uint16)((65536 * (a)) / (b)))
|
||||
|
||||
/**
|
||||
* Checks if a given randomize-number is below a given probability.
|
||||
*
|
||||
* This macro is used to check if the given probability by the fraction of (a/b)
|
||||
* is greater than the given randomize-number v.
|
||||
*
|
||||
* @param a The numerator of the fraction, see CHANCE16
|
||||
* @param b The denominator of the fraction, see CHANCE16
|
||||
* @param v The given randomize-number
|
||||
* @return True if v is less or equals (a/b)
|
||||
*/
|
||||
#define CHANCE16I(a, b, v) ((uint16)(v) <= (uint16)((65536 * (a)) / (b)))
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user