From 7788c04b78bf30d943be9d4de31f0efc68f688db Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 4 Oct 2007 20:20:23 +0000 Subject: [PATCH] (svn r11201) -Fix [FS#1283]: minor issue with building one way roads one tile long. Patch by SmatZ. --- src/road_cmd.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp index f63c20b20f..2149b6270a 100644 --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -653,7 +653,7 @@ CommandCost CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32 /* On the X-axis, we have to swap the initial bits, so they * will be interpreted correctly in the GTTS. Futhermore * when you just 'click' on one tile to build them. */ - if (HASBIT(p2, 2) == (start_tile == end_tile)) drd ^= DRD_BOTH; + if (HASBIT(p2, 2) == (start_tile == end_tile && HASBIT(p2, 0) == HASBIT(p2, 1))) drd ^= DRD_BOTH; /* No disallowed direction bits have to be toggled */ if (!HASBIT(p2, 5)) drd = DRD_NONE;