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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r18822) -Codechange: Rename YAPF-related container classes and their members to better fit other container classes. (skidd13)
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@ -17,70 +17,70 @@
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/** Flexible array with size limit. Implemented as fixed size
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* array of fixed size arrays */
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template <class Titem_, int Tblock_size_ = 1024, int Tnum_blocks_ = Tblock_size_>
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class CArrayT {
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template <class T, int B = 1024, int N = B>
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class SmallArray {
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public:
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typedef Titem_ Titem; ///< Titem is now visible from outside
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typedef CFixedSizeArrayT<Titem_, Tblock_size_> CSubArray; ///< inner array
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typedef CFixedSizeArrayT<CSubArray, Tnum_blocks_> CSuperArray; ///< outer array
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typedef T Titem; ///< Titem is now visible from outside
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typedef FixedSizeArray<T, B> SubArray; ///< inner array
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typedef FixedSizeArray<SubArray, N> SuperArray; ///< outer array
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protected:
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CSuperArray m_a; ///< array of arrays of items
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SuperArray data; ///< array of arrays of items
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public:
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static const int Tblock_size = Tblock_size_; ///< block size is now visible from outside
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static const int Tnum_blocks = Tnum_blocks_; ///< number of blocks is now visible from outside
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static const int Tcapacity = Tblock_size * Tnum_blocks; ///< total max number of items
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static const int Tblock_size = B; ///< block size is now visible from outside
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static const int Tnum_blocks = N; ///< number of blocks is now visible from outside
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static const int Tcapacity = B * N; ///< total max number of items
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/** implicit constructor */
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FORCEINLINE CArrayT() { }
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FORCEINLINE SmallArray() { }
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/** Clear (destroy) all items */
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FORCEINLINE void Clear() {m_a.Clear();}
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FORCEINLINE void Clear() {data.Clear();}
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/** Return actual number of items */
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FORCEINLINE int Size() const
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FORCEINLINE int Length() const
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{
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int super_size = m_a.Size();
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int super_size = data.Length();
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if (super_size == 0) return 0;
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int sub_size = m_a[super_size - 1].Size();
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int sub_size = data[super_size - 1].Length();
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return (super_size - 1) * Tblock_size + sub_size;
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}
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/** return true if array is empty */
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FORCEINLINE bool IsEmpty() { return m_a.IsEmpty(); }
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FORCEINLINE bool IsEmpty() { return data.IsEmpty(); }
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/** return true if array is full */
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FORCEINLINE bool IsFull() { return m_a.IsFull() && m_a[Tnum_blocks - 1].IsFull(); }
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FORCEINLINE bool IsFull() { return data.IsFull() && data[Tnum_blocks - 1].IsFull(); }
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/** return first sub-array with free space for new item */
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FORCEINLINE CSubArray& FirstFreeSubArray()
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FORCEINLINE SubArray& FirstFreeSubArray()
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{
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int super_size = m_a.Size();
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int super_size = data.Length();
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if (super_size > 0) {
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CSubArray& sa = m_a[super_size - 1];
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if (!sa.IsFull()) return sa;
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SubArray& s = data[super_size - 1];
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if (!s.IsFull()) return s;
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}
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return m_a.Add();
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return data.AppendC();
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}
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/** allocate but not construct new item */
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FORCEINLINE Titem_& AddNC() { return FirstFreeSubArray().AddNC(); }
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FORCEINLINE T& Append() { return FirstFreeSubArray().Append(); }
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/** allocate and construct new item */
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FORCEINLINE Titem_& Add() { return FirstFreeSubArray().Add(); }
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FORCEINLINE T& AppendC() { return FirstFreeSubArray().AppendC(); }
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/** indexed access (non-const) */
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FORCEINLINE Titem& operator [] (int idx)
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FORCEINLINE Titem& operator [] (int index)
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{
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CSubArray& sa = m_a[idx / Tblock_size];
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Titem& item = sa [idx % Tblock_size];
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SubArray& s = data[index / Tblock_size];
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Titem& item = s[index % Tblock_size];
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return item;
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}
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/** indexed access (const) */
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FORCEINLINE const Titem& operator [] (int idx) const
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FORCEINLINE const Titem& operator [] (int index) const
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{
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const CSubArray& sa = m_a[idx / Tblock_size];
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const Titem& item = sa [idx % Tblock_size];
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const SubArray& s = data[index / Tblock_size];
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const Titem& item = s[index % Tblock_size];
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return item;
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}
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template <typename D> void Dump(D &dmp) const
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{
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dmp.WriteLine("capacity = %d", Tcapacity);
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int num_items = Size();
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int num_items = Length();
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dmp.WriteLine("num_items = %d", num_items);
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CStrA name;
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for (int i = 0; i < num_items; i++) {
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@ -18,61 +18,61 @@
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* Upon construction it preallocates fixed size block of memory
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* for all items, but doesn't construct them. Item's construction
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* is delayed. */
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template <class Titem_, int Tcapacity_>
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struct CFixedSizeArrayT {
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template <class T, int C>
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struct FixedSizeArray {
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/** the only member of fixed size array is pointer to the block
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* of C array of items. Header can be found on the offset -sizeof(CHdr). */
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Titem_ *m_items;
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* of C array of items. Header can be found on the offset -sizeof(ArrayHeader). */
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T *data;
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/** header for fixed size array */
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struct CHdr
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struct ArrayHeader
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{
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int m_num_items; ///< number of items in the array
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int m_ref_cnt; ///< block reference counter (used by copy constructor and by destructor)
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int items; ///< number of items in the array
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int reference_count; ///< block reference counter (used by copy constructor and by destructor)
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};
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/* make types and constants visible from outside */
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typedef Titem_ Titem; // type of array item
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typedef T Titem; // type of array item
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static const int Tcapacity = Tcapacity_; // the array capacity (maximum size)
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static const int TitemSize = sizeof(Titem_); // size of item
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static const int ThdrSize = sizeof(CHdr); // size of header
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static const int Tcapacity = C; // the array capacity (maximum size)
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static const int Tsize = sizeof(T); // size of item
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static const int HeaderSize = sizeof(ArrayHeader); // size of header
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/** Default constructor. Preallocate space for items and header, then initialize header. */
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CFixedSizeArrayT()
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FixedSizeArray()
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{
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/* allocate block for header + items (don't construct items) */
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m_items = (Titem*)((MallocT<int8>(ThdrSize + Tcapacity * sizeof(Titem))) + ThdrSize);
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data = (Titem*)((MallocT<int8>(HeaderSize + Tcapacity * Tsize)) + HeaderSize);
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SizeRef() = 0; // initial number of items
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RefCnt() = 1; // initial reference counter
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}
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/** Copy constructor. Preallocate space for items and header, then initialize header. */
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CFixedSizeArrayT(const CFixedSizeArrayT<Titem_, Tcapacity_>& src)
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FixedSizeArray(const FixedSizeArray<T, C>& src)
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{
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/* share block (header + items) with the source array */
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m_items = src.m_items;
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data = src.data;
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RefCnt()++; // now we share block with the source
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}
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/** destroy remaining items and free the memory block */
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~CFixedSizeArrayT()
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~FixedSizeArray()
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{
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/* release one reference to the shared block */
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if ((--RefCnt()) > 0) return; // and return if there is still some owner
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Clear();
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/* free the memory block occupied by items */
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free(((int8*)m_items) - ThdrSize);
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m_items = NULL;
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free(((int8*)data) - HeaderSize);
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data = NULL;
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}
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/** Clear (destroy) all items */
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FORCEINLINE void Clear()
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{
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/* walk through all allocated items backward and destroy them */
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for (Titem *pItem = &m_items[Size() - 1]; pItem >= m_items; pItem--) {
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pItem->~Titem_();
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for (Titem *pItem = &data[Length() - 1]; pItem >= data; pItem--) {
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pItem->~T();
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}
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/* number of items become zero */
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SizeRef() = 0;
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@ -80,30 +80,30 @@ struct CFixedSizeArrayT {
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protected:
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/** return reference to the array header (non-const) */
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FORCEINLINE CHdr& Hdr() { return *(CHdr*)(((int8*)m_items) - ThdrSize); }
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FORCEINLINE ArrayHeader& Hdr() { return *(ArrayHeader*)(((int8*)data) - HeaderSize); }
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/** return reference to the array header (const) */
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FORCEINLINE const CHdr& Hdr() const { return *(CHdr*)(((int8*)m_items) - ThdrSize); }
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FORCEINLINE const ArrayHeader& Hdr() const { return *(ArrayHeader*)(((int8*)data) - HeaderSize); }
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/** return reference to the block reference counter */
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FORCEINLINE int& RefCnt() { return Hdr().m_ref_cnt; }
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FORCEINLINE int& RefCnt() { return Hdr().reference_count; }
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/** return reference to number of used items */
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FORCEINLINE int& SizeRef() { return Hdr().m_num_items; }
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FORCEINLINE int& SizeRef() { return Hdr().items; }
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public:
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/** return number of used items */
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FORCEINLINE int Size() const { return Hdr().m_num_items; }
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FORCEINLINE int Length() const { return Hdr().items; }
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/** return true if array is full */
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FORCEINLINE bool IsFull() const { return Size() >= Tcapacity; };
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FORCEINLINE bool IsFull() const { return Length() >= Tcapacity; };
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/** return true if array is empty */
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FORCEINLINE bool IsEmpty() const { return Size() <= 0; };
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FORCEINLINE bool IsEmpty() const { return Length() <= 0; };
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/** index validation */
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FORCEINLINE void CheckIdx(int idx) const { assert(idx >= 0); assert(idx < Size()); }
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FORCEINLINE void CheckIdx(int index) const { assert(index >= 0); assert(index < Length()); }
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/** add (allocate), but don't construct item */
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FORCEINLINE Titem& AddNC() { assert(!IsFull()); return m_items[SizeRef()++]; }
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FORCEINLINE Titem& Append() { assert(!IsFull()); return data[SizeRef()++]; }
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/** add and construct item using default constructor */
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FORCEINLINE Titem& Add() { Titem& item = AddNC(); new(&item)Titem; return item; }
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FORCEINLINE Titem& AppendC() { Titem& item = Append(); new(&item)Titem; return item; }
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/** return item by index (non-const version) */
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FORCEINLINE Titem& operator [] (int idx) { CheckIdx(idx); return m_items[idx]; }
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FORCEINLINE Titem& operator [] (int index) { CheckIdx(index); return data[index]; }
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/** return item by index (const version) */
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FORCEINLINE const Titem& operator [] (int idx) const { CheckIdx(idx); return m_items[idx]; }
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FORCEINLINE const Titem& operator [] (int index) const { CheckIdx(index); return data[index]; }
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};
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#endif /* FIXEDSIZEARRAY_HPP */
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@ -27,7 +27,7 @@ public:
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/** make Titem_::Key a property of HashTable */
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typedef typename Titem_::Key Key;
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/** type that we will use as item container */
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typedef CArrayT<Titem_, 65536, 256> CItemArray;
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typedef SmallArray<Titem_, 65536, 256> CItemArray;
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/** how pointers to open nodes will be stored */
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typedef CHashTableT<Titem_, Thash_bits_open_ > COpenList;
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/** how pointers to closed nodes will be stored */
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@ -74,7 +74,7 @@ public:
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/** allocate new data item from m_arr */
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FORCEINLINE Titem_ *CreateNewNode()
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{
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if (m_new_node == NULL) m_new_node = &m_arr.Add();
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if (m_new_node == NULL) m_new_node = &m_arr.AppendC();
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return m_new_node;
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}
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@ -152,7 +152,7 @@ public:
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return item;
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}
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FORCEINLINE int TotalCount() {return m_arr.Size();}
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FORCEINLINE int TotalCount() {return m_arr.Length();}
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FORCEINLINE Titem_& ItemAt(int idx) {return m_arr[idx];}
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template <class D> void Dump(D &dmp) const
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typedef typename Node::Key Key; ///< key to hash tables
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typedef typename Node::CachedData CachedData;
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typedef typename CachedData::Key CacheKey;
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typedef CArrayT<CachedData> LocalCache;
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typedef SmallArray<CachedData> LocalCache;
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protected:
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LocalCache m_local_cache;
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@ -70,7 +70,7 @@ public:
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FORCEINLINE bool PfNodeCacheFetch(Node& n)
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{
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CacheKey key(n.GetKey());
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Yapf().ConnectNodeToCachedData(n, *new (&m_local_cache.AddNC()) CachedData(key));
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Yapf().ConnectNodeToCachedData(n, *new (&m_local_cache.Append()) CachedData(key));
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return false;
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}
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@ -113,7 +113,7 @@ struct CSegmentCostCacheT
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enum {c_hash_bits = 14};
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typedef CHashTableT<Tsegment, c_hash_bits> HashTable;
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typedef CArrayT<Tsegment> Heap;
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typedef SmallArray<Tsegment> Heap;
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typedef typename Tsegment::Key Key; ///< key to hash table
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HashTable m_map;
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@ -133,7 +133,7 @@ struct CSegmentCostCacheT
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Tsegment *item = m_map.Find(key);
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if (item == NULL) {
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*found = false;
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item = new (&m_heap.AddNC()) Tsegment(key);
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item = new (&m_heap.Append()) Tsegment(key);
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m_map.Push(*item);
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} else {
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*found = true;
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