(svn r17766) -Add: stub for a Basque translation

pull/155/head
rubidium 15 years ago
parent 53137bc8d0
commit 73cc3110de

@ -0,0 +1,922 @@
##name Basque
##ownname Euskara
##isocode eu_ES
##plural 0
##textdir ltr
##digitsep .
##digitsepcur .
##decimalsep ,
##winlangid 0x042d
##grflangid 0x21
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
##id 0x0000
STR_NULL :
STR_EMPTY :
# Cargo related strings
# Plural cargo name
STR_CARGO_PLURAL_NOTHING :
# Singular cargo name
STR_CARGO_SINGULAR_NOTHING :
# Quantity of cargo
STR_QUANTITY_NOTHING :
# Two letter abbreviation of cargo name
STR_ABBREV_NOTHING :
# 'Mode' of transport for cargoes
STR_NOTHING :
# Colours, do not shuffle
# Units used in OpenTTD
# Common window strings
# Query window
# On screen keyboard window
# Measurement tooltip
# These are used in buttons
# These are used in dropdowns
# Tooltips for the main toolbar
# Extra tooltips for the scenario editor toolbar
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SEPARATOR :
############ range for SE file menu starts
############ range for settings menu starts
############ range ends here
############ range for file menu starts
############ range ends here
############ range for map menu starts
############ range for town menu starts, yet the town directory is shown in the map menu in the scenario editor
############ both ranges ends here
############ range for subsidies menu starts
############ range ends here
############ range for graph menu starts
############ range ends here
############ range for company league menu starts
############ range ends here
############ range for industry menu starts
############ range ends here
############ range for railway construction menu starts
############ range ends here
############ range for road construction menu starts
############ range ends here
############ range for waterways construction menu starts
############ range ends here
############ range for airport construction menu starts
############ range ends here
############ range for landscaping menu starts
############ range ends here
############ range for music menu starts
############ range ends here
############ range for message menu starts
############ range ends here
############ range for about menu starts
STR_ABOUT_MENU_SEPARATOR :
############ range ends here
############ range for days starts (also used for the place in the highscore window)
############ range for days ends
############ range for months starts
############ range for months ends
# Graph window
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
STR_GRAPH_Y_LABEL :{TINYFONT}{STRING}-
STR_GRAPH_Y_LABEL_NUMBER :{TINYFONT}{COMMA}
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
# Graph key window
# Company league window
STR_COMPANY_LEAGUE_FIRST :{WHITE}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{COMPANYNUM} '{STRING}'
STR_COMPANY_LEAGUE_OTHER :{YELLOW}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{COMPANYNUM} '{STRING}'
# Performance detail window
STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}({CURRCOMPACT}/{CURRCOMPACT})
STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA}/{COMMA})
STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{NUM}%
STR_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}
############ Those following lines need to be in this order!!
############ End of order list
# Music window
STR_MUSIC_TRACK_SINGLE_DIGIT :{TINYFONT}{DKGREEN}0{COMMA}
STR_MUSIC_TRACK_DOUBLE_DIGIT :{TINYFONT}{DKGREEN}{COMMA}
STR_MUSIC_TITLE_NONE :{TINYFONT}{DKGREEN}------
STR_MUSIC_TITLE_NAME :{TINYFONT}{DKGREEN}"{STRING}"
# Playlist window
# Highscore window
STR_HIGHSCORE_POSITION :{BIGFONT}{BLACK}{COMMA}.
STR_HIGHSCORE_NAME :{BIGFONT}{PRESIDENTNAME}, {COMPANY}
STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA})
# Smallmap window
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
# Status bar messages
STR_STATUSBAR_COMPANY_NAME :{SILVER}- - {COMPANY} - -
# News message history
STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
# Message settings window
# Start of order review system.
# DON'T ADD OR REMOVE LINES HERE
# end of order system
# Extra view window
# Game options window
############ start of currency region
############ end of currency region
############ start of measuring units region
############ end of measuring units region
############ start of townname region
############ end of townname region
# Custom currency window
# Difficulty level window
############ range for difficulty levels starts
############ range for difficulty levels ends
############ range for difficulty settings starts
############ range for difficulty settings ends
STR_SUBSIDY_X1_5 :x1.5
STR_SUBSIDY_X2 :x2
STR_SUBSIDY_X3 :x3
STR_SUBSIDY_X4 :x4
# Advanced settings window
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
# Quit window
# Supported OSes
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
STR_OSNAME_UNIX :Unix
STR_OSNAME_OSX :OS X
STR_OSNAME_BEOS :BeOS
STR_OSNAME_HAIKU :Haiku
STR_OSNAME_MORPHOS :MorphOS
STR_OSNAME_AMIGAOS :AmigaOS
STR_OSNAME_OS2 :OS/2
STR_OSNAME_SUNOS :SunOS
# Abandon game
# Cheat window
# Livery window
# Face selection window
# Network server list
STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
# Start new multiplayer server
STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
# Network game languages
############ Leave those lines in this order!!
############ End of leave-in-this-order
# Network game lobby
# Network connecting window
############ Leave those lines in this order!!
############ End of leave-in-this-order
# Network company list added strings
# Network client list
# Network set password
# Network company info join/password
# Network chat
# Network messages
############ Leave those lines in this order!!
############ End of leave-in-this-order
# Network related errors
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
############ End of leave-in-this-order
# Content downloading window
# Order of these is important!
# Content downloading progress window
# Content downloading error messages
# Transparency settings window
# Base for station construction window(s)
# Join station window
# Rail construction toolbar
# Rail depot construction window
# Rail waypoint construction window
# Rail station construction window
# Signal window
# Bridge selection window
# Road construction toolbar
# Road depot construction window
# Road vehicle station construction window
# Waterways toolbar (last two for SE only)
# Ship depot construction window
# Dock construction window
# Airport toolbar
# Airport construction window
# Landscaping toolbar
# Tree planting window (last two for SE only)
# Land generation window (SE)
# Town generation window (SE)
# Fund new industry window
# Land area window
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
# Description of land area of different tiles
# Houses come directly from their building names
# Industries come directly from their industry names
# About OpenTTD window
# Save/load game/scenario
# World generation
STR_MAPGEN_BY :{BLACK}*
# Strings for map borders at game generation
# SE Map generation
# Map generation progress
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
# NewGRF settings
# NewGRF add window
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
# NewGRF related 'general' warnings
# NewGRF 'it's broken' warnings
# Sign list window
# Sign window
# Town directory window
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
# Town view window
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
# Town local authority window
STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANYNUM}: {ORANGE}{STRING}
# Subsidies window
# Station list window
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
# Station view window
STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATIONFEATURES}
STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO}
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
############ range for rating starts
############ range for rating ends
# Waypoint/buoy view window
# Finances window
STR_FINANCES_YEAR :{WHITE}{NUM}
STR_FINANCES_NEGATIVE_INCOME :{BLACK}-{CURRENCY}
STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
# Company view
STR_COMPANY_VIEW_CAPTION :{WHITE}{COMPANY} {BLACK}{COMPANYNUM}
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(President)
# Industry directory
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
############ range for requires starts
############ range for requires ends
############ range for produces starts
STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO}{STRING}{BLACK}
############ range for produces ends
# Vehicle lists
# Group window
# Build vehicle window
# Depot window
STR_DEPOT_NO_ENGINE :{BLACK}-
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
# Engine preview window
# Autoreplace window
# Vehicle view
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
# Messages in the start stop button in the vehicle view
# Vehicle details
# The next two need to stay in this order
# Extra buttons for train details windows
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
# Vehicle refit
# Order view
STR_ORDER :{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDER_SELECTED :{RIGHTARROW}{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
# Order bottom buttons
STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
# String parts to build the order string
STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
# Time table window
# AI debug window
# AI configuration window
# Available AIs window
# AI Parameters
# Vehicle loading indicators
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
STR_PERCENT_DOWN_SMALL :{TINYFONT}{WHITE}{NUM}%{DOWNARROW}
STR_PERCENT_DOWN :{WHITE}{NUM}%{DOWNARROW}
STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}{DOWNARROW}
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
# Income 'floats'
# Saveload messages
# Map generation messages
# Screenshot related messages
# Error message titles
# Generic construction errors
# Local authority errors
# Leveling errors
# Company related errors
# Town related errors
# Industry related errors
# Station construction related errors
# Station destruction related errors
# Waypoint related errors
# Depot related errors
# Autoreplace related errors
# Rail construction errors
# Road construction errors
# Waterway construction errors
# Tree related errors
# Bridge related errors
# Tunnel related errors
# Unmovable related errors
# Group related errors
# Generic vehicle errors
# Specific vehicle errors
# Order related errors
# Timetable related errors
# Sign related errors
##id 0x2000
# Town building names
##id 0x4800
# industry names
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_STNAME :{STRING}
STR_SV_STNAME_BUOY :{STRING}
STR_SV_STNAME_WAYPOINT :{STRING}
##id 0x6020
############ end of savegame specific region!
##id 0x8000
# Vehicle names
##id 0x8800
# Formatting of some strings
STR_FORMAT_DATE_TINY :{STRING}-{STRING}-{NUM}
STR_FORMAT_DATE_SHORT :{STRING} {NUM}
STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM}
STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRING}-{0:STRING}
STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING}
STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
# Viewport strings
STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
STR_VIEWPORT_TOWN :{WHITE}{TOWN}
STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
STR_VIEWPORT_WAYPOINT :{WAYPOINT}
STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
# Simple strings to get specific types of data
STR_COMPANY_NAME :{COMPANY}
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_ENGINE_NAME :{ENGINE}
STR_GROUP_NAME :{GROUP}
STR_INDUSTRY_NAME :{INDUSTRY}
STR_PRESIDENT_NAME :{PRESIDENTNAME}
STR_SIGN_NAME :{SIGN}
STR_STATION_NAME :{STATION}
STR_TOWN_NAME :{TOWN}
STR_VEHICLE_NAME :{VEHICLE}
STR_WAYPOINT_NAME :{WAYPOINT}
STR_JUST_CARGO :{CARGO}
STR_JUST_CHECKMARK :{CHECKMARK}
STR_JUST_COMMA :{COMMA}
STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_JUST_CURRENCY :{CURRENCY}
STR_JUST_INT :{NUM}
STR_JUST_DATE_TINY :{DATE_TINY}
STR_JUST_DATE_SHORT :{DATE_SHORT}
STR_JUST_DATE_LONG :{DATE_LONG}
STR_JUST_DATE_ISO :{DATE_ISO}
STR_JUST_STRING :{STRING}
STR_JUST_RAW_STRING :{STRING}
# Slightly 'raw' stringcodes with colour or size
STR_BLACK_ARROW_DOWN :{BLACK}{DOWNARROW}
STR_BLACK_ARROW_UP :{BLACK}{UPARROW}
STR_BLACK_COMMA :{BLACK}{COMMA}
STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
STR_SILVER_CROSS :{SILVER}{CROSS}
STR_WHITE_DATE_SHORT :{WHITE}{DATE_SHORT}
STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG}
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_TINY_GROUP :{TINYFONT}{GROUP}
STR_ORANGE_INT :{ORANGE}{NUM}
STR_WHITE_SIGN :{WHITE}{SIGN}
STR_TINY_BLACK_STATION :{TINYFONT}{BLACK}{STATION}
STR_BLACK_STRING :{BLACK}{STRING}
STR_BLACK_RAW_STRING :{BLACK}{STRING}
STR_WHITE_STRING :{WHITE}{STRING}
STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
STR_BLACK_SMALL_ARROW_UP :{BLACK}{SMALLUPARROW}
STR_BLACK_SMALL_ARROW_DOWN :{BLACK}{SMALLDOWNARROW}
STR_TINY_RIGHT_ARROW :{TINYFONT}{RIGHTARROW}
STR_BLACK_SMALL_ARROW_LEFT :{BLACK}{SMALLLEFTARROW}
STR_BLACK_SMALL_ARROW_RIGHT :{BLACK}{SMALLRIGHTARROW}
STR_BLACK_1 :{BLACK}1
STR_BLACK_2 :{BLACK}2
STR_BLACK_3 :{BLACK}3
STR_BLACK_4 :{BLACK}4
STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
STR_LORRY :{BLACK}{LORRY}
STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_NUM_1 :{BLACK}{SKIP}{NUM}
STR_NUM_2 :{BLACK}{SKIP}{SKIP}{NUM}
STR_NUM_3 :{BLACK}{SKIP}{SKIP}{SKIP}{NUM}
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