@ -54,7 +54,9 @@ struct BaseVehicleListWindow : public Window {
};
GroupBygrouping;///< How we want to group the list.
protected:
VehicleListvehicles;///< List of vehicles. This is the buffer for `vehgroups` to point into; if this is structurally modified, `vehgroups` must be rebuilt.
public:
uintown_vehicles=0;///< Count of vehicles of the local company
CompanyIDown_company;///< Company ID used for own_vehicles
GUIVehicleGroupListvehgroups;///< List of (groups of) vehicles. This stores iterators of `vehicles`, and should be rebuilt if `vehicles` is structurally changed.