mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-04 06:00:15 +00:00
(svn r20090) -Fix: savegames would (very likely) end with 128 KiB worth of useless zeros
This commit is contained in:
parent
13a46514a7
commit
73280326f9
@ -1454,7 +1454,7 @@ struct ThreadedSave {
|
||||
};
|
||||
|
||||
/** Save in chunks of 128 KiB. */
|
||||
static const int MEMORY_CHUNK_SIZE = 128 * 1024;
|
||||
static const size_t MEMORY_CHUNK_SIZE = 128 * 1024;
|
||||
/** Memory allocation for storing savegames in memory. */
|
||||
static AutoFreeSmallVector<byte *, 16> _memory_savegame;
|
||||
|
||||
@ -1855,19 +1855,23 @@ static SaveOrLoadResult SaveFileToDisk(bool threaded)
|
||||
|
||||
if (!fmt->init_write(compression)) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR, "cannot initialize compressor");
|
||||
|
||||
{
|
||||
uint i;
|
||||
uint i = 0;
|
||||
size_t t = _ts.count;
|
||||
|
||||
if (_ts.count != _sl.offs_base) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Unexpected size of chunk");
|
||||
for (i = 0; i != _memory_savegame.Length() - 1; i++) {
|
||||
_sl.buf = _memory_savegame[i];
|
||||
fmt->writer(MEMORY_CHUNK_SIZE);
|
||||
}
|
||||
if (_ts.count != _sl.offs_base) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Unexpected size of chunk");
|
||||
while (t >= MEMORY_CHUNK_SIZE) {
|
||||
_sl.buf = _memory_savegame[i++];
|
||||
fmt->writer(MEMORY_CHUNK_SIZE);
|
||||
t -= MEMORY_CHUNK_SIZE;
|
||||
}
|
||||
|
||||
if (t != 0) {
|
||||
/* The last block is (almost) always not fully filled, so only write away
|
||||
* as much data as it is in there */
|
||||
_sl.buf = _memory_savegame[i];
|
||||
fmt->writer(_ts.count % MEMORY_CHUNK_SIZE);
|
||||
|
||||
assert(t == _ts.count % MEMORY_CHUNK_SIZE);
|
||||
fmt->writer(t);
|
||||
}
|
||||
|
||||
fmt->uninit_write();
|
||||
|
Loading…
Reference in New Issue
Block a user