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https://github.com/JGRennison/OpenTTD-patches.git
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Add: Vehicle window zoom with mouse wheel
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parent
c3a051a213
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@ -87,10 +87,11 @@ void CcPlaySound_EXPLOSION(Commands, const CommandCost &result, TileIndex tile)
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* Zooms a viewport in a window in or out.
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* @param how Zooming direction.
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* @param w Window owning the viewport.
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* @param stop_following Should we stop following the vehicle in the viewport?
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* @return Returns \c true if zooming step could be done, \c false if further zooming is not possible.
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* @note No button handling or what so ever is done.
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*/
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bool DoZoomInOutWindow(ZoomStateChange how, Window *w)
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bool DoZoomInOutWindow(ZoomStateChange how, Window *w, bool stop_following)
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{
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Viewport *vp;
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@ -112,7 +113,7 @@ bool DoZoomInOutWindow(ZoomStateChange how, Window *w)
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w->viewport->scrollpos_y += vp->virtual_height >> 1;
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w->viewport->dest_scrollpos_x = w->viewport->scrollpos_x;
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w->viewport->dest_scrollpos_y = w->viewport->scrollpos_y;
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w->viewport->follow_vehicle = INVALID_VEHICLE;
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if (stop_following) w->viewport->follow_vehicle = INVALID_VEHICLE;
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break;
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case ZOOM_OUT:
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if (vp->zoom >= _settings_client.gui.zoom_max) return false;
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@ -125,7 +126,7 @@ bool DoZoomInOutWindow(ZoomStateChange how, Window *w)
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vp->virtual_width <<= 1;
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vp->virtual_height <<= 1;
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w->viewport->follow_vehicle = INVALID_VEHICLE;
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if (stop_following) w->viewport->follow_vehicle = INVALID_VEHICLE;
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break;
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}
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if (vp != nullptr) { // the vp can be null when how == ZOOM_NONE
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@ -3317,6 +3317,13 @@ public:
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}
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}
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void OnMouseWheel(int wheel) override
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{
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if (_settings_client.gui.scrollwheel_scrolling != SWS_OFF) {
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DoZoomInOutWindow(wheel < 0 ? ZOOM_IN : ZOOM_OUT, this, false);
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}
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}
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void OnResize() override
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{
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if (this->viewport != nullptr) {
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@ -30,7 +30,7 @@ void UpdateViewportPosition(Window *w, uint32_t delta_ms);
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bool MarkAllViewportsDirty(int left, int top, int right, int bottom);
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bool DoZoomInOutWindow(ZoomStateChange how, Window *w);
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bool DoZoomInOutWindow(ZoomStateChange how, Window *w, bool stop_following = true);
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void ZoomInOrOutToCursorWindow(bool in, Window * w);
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void ConstrainAllViewportsZoom();
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Point GetTileZoomCenterWindow(bool in, Window * w);
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