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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r21435) -Fix: NewGRF strings that referenced a value that was set by a string command later in the string failed
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@ -863,6 +863,13 @@ struct TextRefStack {
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TextRefStack() : used(false) {}
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TextRefStack(const TextRefStack &stack) :
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position(stack.position),
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used(stack.used)
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{
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memcpy(this->stack, stack.stack, sizeof(this->stack));
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}
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uint8 PopUnsignedByte() { assert(this->position < lengthof(this->stack)); return this->stack[this->position++]; }
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int8 PopSignedByte() { return (int8)this->PopUnsignedByte(); }
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@ -919,6 +926,34 @@ static TextRefStack _newgrf_error_textrefstack;
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/** The stack that is used for TTDP compatible string code parsing */
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static TextRefStack *_newgrf_textrefstack = &_newgrf_normal_textrefstack;
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/**
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* Check whether the NewGRF text stack is in use.
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* @return True iff the NewGRF text stack is used.
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*/
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bool UsingNewGRFTextStack()
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{
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return _newgrf_textrefstack->used;
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}
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/**
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* Create a backup of the current NewGRF text stack.
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* @return A copy of the current text stack.
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*/
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struct TextRefStack *CreateTextRefStackBackup()
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{
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return new TextRefStack(*_newgrf_textrefstack);
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}
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/**
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* Restore a copy of the text stack to the used stack.
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* @param backup The copy to restore.
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*/
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void RestoreTextRefStackBackup(struct TextRefStack *backup)
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{
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*_newgrf_textrefstack = *backup;
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delete backup;
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}
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/**
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* Prepare the TTDP compatible string code parsing
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* @param numEntries number of entries to copy from the registers
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@ -39,6 +39,9 @@ void StopTextRefStackUsage();
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void SwitchToNormalRefStack();
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void SwitchToErrorRefStack();
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void RewindTextRefStack();
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bool UsingNewGRFTextStack();
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struct TextRefStack *CreateTextRefStackBackup();
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void RestoreTextRefStackBackup(struct TextRefStack *backup);
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uint RemapNewGRFStringControlCode(uint scc, char *buf_start, char **buff, const char **str, int64 *argv);
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StringID TTDPStringIDToOTTDStringIDMapping(StringID string);
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@ -56,7 +56,7 @@ static char *StationGetSpecialString(char *buff, int x, const char *last);
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static char *GetSpecialTownNameString(char *buff, int ind, uint32 seed, const char *last);
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static char *GetSpecialNameString(char *buff, int ind, int64 *argv, const char *last);
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static char *FormatString(char *buff, const char *str, int64 *argv, uint casei, const char *last);
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static char *FormatString(char *buff, const char *str, int64 *argv, uint casei, const char *last, bool dry_run = false);
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struct LanguagePack : public LanguagePackHeader {
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char data[]; // list of strings
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@ -583,8 +583,19 @@ uint ConvertDisplaySpeedToSpeed(uint speed)
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return ((speed << units[_settings_game.locale.units].s_s) + units[_settings_game.locale.units].s_m / 2) / units[_settings_game.locale.units].s_m;
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}
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static char *FormatString(char *buff, const char *str, int64 *argv, uint casei, const char *last)
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static char *FormatString(char *buff, const char *str, int64 *argv, uint casei, const char *last, bool dry_run)
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{
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if (UsingNewGRFTextStack() && !dry_run) {
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/* Values from the NewGRF text stack are only copied to the normal
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* argv array at the time they are encountered. That means that if
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* another string command references a value later in the string it
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* would fail. We solve that by running FormatString twice. The first
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* pass makes sure the argv array is correctly filled and the second
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* pass can reference later values without problems. */
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struct TextRefStack *backup = CreateTextRefStackBackup();
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FormatString(buff, str, argv, casei, last, true);
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RestoreTextRefStackBackup(backup);
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}
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WChar b;
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int64 *argv_orig = argv;
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uint modifier = 0;
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