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(svn r10483) -Codechange: add support for callbacks to manipulate the building chance of farm fields and chopping chance for lumber mills.
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@ -929,11 +929,6 @@ void PlantRandomFarmField(const Industry *i)
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if (tile != INVALID_TILE) PlantFarmField(tile, i->index);
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}
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static void MaybePlantFarmField(const Industry *i)
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{
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if (CHANCE16(1, 8)) PlantRandomFarmField(i);
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}
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/**
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* Search callback function for ChopLumberMillTrees
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* @param tile to test
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@ -998,10 +993,23 @@ static void ProduceIndustryGoods(Industry *i)
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i->produced_cargo_waiting[0] = min(0xffff, i->produced_cargo_waiting[0] + i->production_rate[0]);
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i->produced_cargo_waiting[1] = min(0xffff, i->produced_cargo_waiting[1] + i->production_rate[1]);
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if (indbehav & INDUSTRYBEH_PLANT_FIELDS) {
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MaybePlantFarmField(i);
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} else if ((indbehav & INDUSTRYBEH_CUT_TREES) && (i->counter & 0x1FF) == 0) {
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ChopLumberMillTrees(i);
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if ((indbehav & INDUSTRYBEH_PLANT_FIELDS) != 0) {
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bool plant;
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if (HASBIT(indsp->callback_flags, CBM_IND_SPECIAL_EFFECT)) {
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plant = (GetIndustryCallback(CBID_INDUSTRY_SPECIAL_EFFECT, Random(), 0, i, i->type, i->xy) != 0);
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} else {
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plant = CHANCE16(1, 8);
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}
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if (plant) PlantRandomFarmField(i);
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}
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if ((indbehav & INDUSTRYBEH_CUT_TREES) != 0) {
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bool cut = ((i->counter & 0x1FF) == 0);
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if (HASBIT(indsp->callback_flags, CBM_IND_SPECIAL_EFFECT)) {
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cut = (GetIndustryCallback(CBID_INDUSTRY_SPECIAL_EFFECT, 0, 1, i, i->type, i->xy) != 0);
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}
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if (cut) ChopLumberMillTrees(i);
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}
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}
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}
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@ -153,7 +153,7 @@ enum CallbackID {
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CBID_INDUSTRY_WINDOW_MORE_TEXT = 0x3A,
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/* Called to determine industry special effects */
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CBID_INDUSTRY_SPECIAL_EFFECT = 0x3B, // not yet implemented
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CBID_INDUSTRY_SPECIAL_EFFECT = 0x3B,
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/* Called to determine if industry can alter the ground below industry tile */
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CBID_INDUSTRY_AUTOSLOPE = 0x3C, // not yet implemented
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