diff --git a/src/autoreplace_gui.cpp b/src/autoreplace_gui.cpp index 448a48c817..29a7490cf5 100644 --- a/src/autoreplace_gui.cpp +++ b/src/autoreplace_gui.cpp @@ -334,13 +334,13 @@ static void ReplaceVehicleWndProc(Window *w, WindowEvent *e) /* Draw the lists */ for(byte i = 0; i < 2; i++) { - uint16 x = i == 0 ? 2 : 230; // at what X offset + uint widget = (i == 0) ? RVW_WIDGET_LEFT_MATRIX : RVW_WIDGET_RIGHT_MATRIX; EngineList list = WP(w, replaceveh_d).list[i]; // which list to draw EngineID start = i == 0 ? w->vscroll.pos : w->vscroll2.pos; // what is the offset for the start (scrolling) EngineID end = min((i == 0 ? w->vscroll.cap : w->vscroll2.cap) + start, EngList_Count(&list)); /* Do the actual drawing */ - DrawEngineList((VehicleType)w->window_number, x, 15, list, start, end, WP(w, replaceveh_d).sel_engine[i], i == 0, selected_group); + DrawEngineList((VehicleType)w->window_number, w->widget[widget].left + 2, w->widget[widget].top + 1, list, start, end, WP(w, replaceveh_d).sel_engine[i], i == 0, selected_group); /* Also draw the details if an engine is selected */ if (WP(w, replaceveh_d).sel_engine[i] != INVALID_ENGINE) { diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp index 0cbdf8338c..f6f583f571 100644 --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -986,7 +986,7 @@ static void DrawBuildVehicleWindow(Window *w) DrawWindowWidgets(w); - DrawEngineList(bv->vehicle_type, 2, 27, bv->eng_list, w->vscroll.pos, max, bv->sel_engine, false, DEFAULT_GROUP); + DrawEngineList(bv->vehicle_type, w->widget[BUILD_VEHICLE_WIDGET_LIST].left + 2, w->widget[BUILD_VEHICLE_WIDGET_LIST].top + 1, bv->eng_list, w->vscroll.pos, max, bv->sel_engine, false, DEFAULT_GROUP); if (bv->sel_engine != INVALID_ENGINE) { const Widget *wi = &w->widget[BUILD_VEHICLE_WIDGET_PANEL]; @@ -1011,7 +1011,7 @@ static void BuildVehicleClickEvent(Window *w, WindowEvent *e) break; case BUILD_VEHICLE_WIDGET_LIST: { - uint i = (e->we.click.pt.y - 26) / GetVehicleListHeight(bv->vehicle_type) + w->vscroll.pos; + uint i = (e->we.click.pt.y - w->widget[BUILD_VEHICLE_WIDGET_LIST].top) / GetVehicleListHeight(bv->vehicle_type) + w->vscroll.pos; uint num_items = EngList_Count(&bv->eng_list); bv->sel_engine = (i < num_items) ? bv->eng_list[i] : INVALID_ENGINE; SetWindowDirty(w);