(svn r18471) -Codechange/Fix: [NoAI] Deduplicate code betweeen AIVehicle::SkipToVehicleOrder and AIOrder::SkipToOrder. They are the same. Also ORDER_CURRENT was not allowed for the latter, but well...

This commit is contained in:
frosch 2009-12-12 22:15:14 +00:00
parent f877cfb38a
commit 6fba20b02b
2 changed files with 3 additions and 5 deletions

View File

@ -397,6 +397,8 @@ static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition or
/* static */ bool AIOrder::SkipToOrder(VehicleID vehicle_id, OrderPosition next_order)
{
next_order = AIOrder::ResolveOrderPosition(vehicle_id, next_order);
EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, next_order));
return AIObject::DoCommand(0, vehicle_id, next_order, CMD_SKIP_TO_ORDER);

View File

@ -195,11 +195,7 @@
/* static */ bool AIVehicle::SkipToVehicleOrder(VehicleID vehicle_id, AIOrder::OrderPosition order_position)
{
order_position = AIOrder::ResolveOrderPosition(vehicle_id, order_position);
EnforcePrecondition(false, AIOrder::IsValidVehicleOrder(vehicle_id, order_position));
return AIObject::DoCommand(0, vehicle_id, order_position, CMD_SKIP_TO_ORDER);
return AIOrder::SkipToOrder(vehicle_id, order_position);
}
/* static */ bool AIVehicle::ReverseVehicle(VehicleID vehicle_id)