(svn r3200) Remove the unused function GfxScalePalette() and the unused struct WorldSprite

pull/155/head
tron 19 years ago
parent e26b1ded99
commit 6f82be949f

17
gfx.c

@ -1481,23 +1481,6 @@ static void GfxMainBlitter(const Sprite* sprite, int x, int y, int mode)
}
}
#if 0
static void GfxScalePalette(int pal, byte scaling)
{
const Colour* src;
uint i;
GfxInitPalettes();
src = GET_PALETTE(pal);
for (i = 0; i < lengthof(_cur_palette); i++) {
_cur_palette[i].r = src[i].r * scaling >> 8;
_cur_palette[i].g = src[i].g * scaling >> 8;
_cur_palette[i].b = src[i].b * scaling >> 8;
}
}
#endif
void DoPaletteAnimations(void);
void GfxInitPalettes(void)

@ -141,28 +141,6 @@ typedef struct VehicleShip {
byte state;
} VehicleShip;
// not used ATM
struct WorldSprite {
struct WorldSprite *next; // next sprite in hash chain
uint16 image; // sprite number for this vehicle
// screen coordinates
int16 left, top, right, bottom;
// world coordinates
int16 x;
int16 y;
byte z;
int8 x_offs; // x offset for vehicle sprite
int8 y_offs; // y offset for vehicle sprite
byte width; // width of vehicle sprite
byte height; // height of vehicle sprite
byte depth; // depth of vehicle sprite
byte flags; // draw flags
};
struct Vehicle {
byte type; // type, ie roadven,train,ship,aircraft,special

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