(svn r6957) -Cleanup: comments, coding style

pull/155/head
Darkvater 18 years ago
parent fce635719a
commit 6db3e0bf4a

12
gfx.c

@ -1906,6 +1906,18 @@ void MarkWholeScreenDirty(void)
SetDirtyBlocks(0, 0, _screen.width, _screen.height);
}
/** Set up a clipping area for only drawing into a certain area. To do this,
* Fill a DrawPixelInfo object with the supplied relative rectangle, backup
* the original (calling) _cur_dpi and assign the just returned DrawPixelInfo
* _cur_dpi. When you are done, give restore _cur_dpi's original value
* @param *n the DrawPixelInfo that will be the clipping rectangle box allowed
* for drawing
* @param left,top,width,height the relative coordinates of the clipping
* rectangle relative to the current _cur_dpi. This will most likely be the
* offset from the calling window coordinates
* @return return false if the requested rectangle is not possible with the
* current dpi pointer. Only continue of the return value is true, or you'll
* get some nasty results */
bool FillDrawPixelInfo(DrawPixelInfo *n, int left, int top, int width, int height)
{
const DrawPixelInfo *o = _cur_dpi;

@ -886,7 +886,8 @@ bool MoveTextBufferPos(Textbuf *tb, int navmode)
* @param buf the buffer that will be holding the data for input
* @param maxlength maximum length in characters of this buffer
* @param maxwidth maximum length in pixels of this buffer. If reached, buffer
* cannot grow, even if maxlength would allow because there is space */
* cannot grow, even if maxlength would allow because there is space. A length
* of zero '0' means the buffer is only restricted by maxlength */
void InitializeTextBuffer(Textbuf *tb, const char *buf, uint16 maxlength, uint16 maxwidth)
{
tb->buf = (char*)buf;

@ -48,7 +48,7 @@ static bool _textmessage_visible = false;
static const Oblong _textmsg_box = {10, 30, 500, 150};
static Pixel _textmessage_backup[150 * 500]; // (height * width)
extern void memcpy_pitch(void *d, void *s, int w, int h, int spitch, int dpitch);
extern void memcpy_pitch(void *dst, void *src, int w, int h, int srcpitch, int dstpitch);
static inline uint GetTextMessageCount(void)
{
@ -240,8 +240,7 @@ void AddTextEffect(StringID msg, int x, int y, uint16 duration)
int w;
char buffer[100];
if (_game_mode == GM_MENU)
return;
if (_game_mode == GM_MENU) return;
for (te = _text_effect_list; te->string_id != INVALID_STRING_ID; ) {
if (++te == endof(_text_effect_list)) return;

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