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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r3305) -Rename: Changed all instances of ottd_ related to the AI to ttai_
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parent
607e518ab8
commit
6ca528ec82
20
ai/ai.c
20
ai/ai.c
@ -240,7 +240,7 @@ void AI_CommandResult(bool succeeded)
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if (_ai_current_uid == 0)
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if (_ai_current_uid == 0)
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return;
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return;
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ai_event(_current_player, succeeded ? ottd_Event_CommandSucceeded : ottd_Event_CommandFailed, _ai_current_tile);
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ai_event(_current_player, succeeded ? ttai_Event_CommandSucceeded : ttai_Event_CommandFailed, _ai_current_tile);
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}
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}
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/**
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/**
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@ -335,34 +335,34 @@ void AI_ShutdownAIControl(bool with_error)
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}
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}
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}
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}
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void (*ottd_GetNextAIData)(char **library, char **param);
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void (*ttai_GetNextAIData)(char **library, char **param);
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void (*ottd_SetAIParam)(char *param);
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void (*ttai_SetAIParam)(char *param);
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void AI_LoadAIControl(void)
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void AI_LoadAIControl(void)
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{
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{
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/* Load module */
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/* Load module */
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_ai.gpmi_mod = gpmi_mod_load("ottd_ai_control_mod", NULL);
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_ai.gpmi_mod = gpmi_mod_load("ttai_control_mod", NULL);
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if (_ai.gpmi_mod == NULL) {
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if (_ai.gpmi_mod == NULL) {
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AI_ShutdownAIControl(true);
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AI_ShutdownAIControl(true);
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return;
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return;
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}
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}
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/* Load package */
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/* Load package */
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if (gpmi_pkg_load("ottd_ai_control_pkg", 0, NULL, NULL, &_ai.gpmi_pkg)) {
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if (gpmi_pkg_load("ttai_control_pkg", 0, NULL, NULL, &_ai.gpmi_pkg)) {
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AI_ShutdownAIControl(true);
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AI_ShutdownAIControl(true);
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return;
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return;
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}
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}
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/* Now link all the functions */
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/* Now link all the functions */
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{
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{
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ottd_GetNextAIData = gpmi_pkg_resolve(_ai.gpmi_pkg, "ottd_GetNextAIData");
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ttai_GetNextAIData = gpmi_pkg_resolve(_ai.gpmi_pkg, "ttai_GetNextAIData");
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ottd_SetAIParam = gpmi_pkg_resolve(_ai.gpmi_pkg, "ottd_SetAIParam");
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ttai_SetAIParam = gpmi_pkg_resolve(_ai.gpmi_pkg, "ttai_SetAIParam");
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if (ottd_GetNextAIData == NULL || ottd_SetAIParam == NULL)
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if (ttai_GetNextAIData == NULL || ttai_SetAIParam == NULL)
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AI_ShutdownAIControl(true);
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AI_ShutdownAIControl(true);
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}
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}
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ottd_SetAIParam(_ai.gpmi_param);
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ttai_SetAIParam(_ai.gpmi_param);
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}
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}
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/**
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/**
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@ -391,7 +391,7 @@ void AI_StartNewAI(PlayerID player)
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char *library = NULL;
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char *library = NULL;
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char *params = NULL;
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char *params = NULL;
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ottd_GetNextAIData(&library, ¶ms);
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ttai_GetNextAIData(&library, ¶ms);
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gpmi_error_stack_enable = 1;
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gpmi_error_stack_enable = 1;
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if (library != NULL) {
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if (library != NULL) {
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@ -31,7 +31,7 @@
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/* To make our life a bit easier; you now only have to define new
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/* To make our life a bit easier; you now only have to define new
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* events here, and automaticly they work in OpenTTD without including
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* events here, and automaticly they work in OpenTTD without including
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* the ottd_event package. Just because of some lovely macro-shit ;) */
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* the ttai_event package. Just because of some lovely macro-shit ;) */
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#ifdef DEF_EVENTS
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#ifdef DEF_EVENTS
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# define DEF_EVENTS
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# define DEF_EVENTS
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# define INITIAL_SET = -1
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# define INITIAL_SET = -1
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@ -41,24 +41,24 @@
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#endif /* DEF_EVENTS */
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#endif /* DEF_EVENTS */
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/* ------------ All available events -------------- */
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/* ------------ All available events -------------- */
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DEF_EVENTS int ottd_Event_CommandFailed INITIAL_SET; // (tile, unique_id)
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DEF_EVENTS int ttai_Event_CommandFailed INITIAL_SET; // (tile, unique_id)
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DEF_EVENTS int ottd_Event_CommandSucceeded INITIAL_SET; // (tile, unique_id)
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DEF_EVENTS int ttai_Event_CommandSucceeded INITIAL_SET; // (tile, unique_id)
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DEF_EVENTS int ottd_Event_BuildStation INITIAL_SET; // (station_index, station_tile)
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DEF_EVENTS int ttai_Event_BuildStation INITIAL_SET; // (station_index, station_tile)
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DEF_EVENTS int ottd_Event_BuildRoadStation INITIAL_SET; // (station_index, station_tile)
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DEF_EVENTS int ttai_Event_BuildRoadStation INITIAL_SET; // (station_index, station_tile)
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DEF_EVENTS int ottd_Event_BuildDepot INITIAL_SET; // (depot_index, depot_tile)
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DEF_EVENTS int ttai_Event_BuildDepot INITIAL_SET; // (depot_index, depot_tile)
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DEF_EVENTS int ottd_Event_BuildRoadDepot INITIAL_SET; // (depot_index, depot_tile)
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DEF_EVENTS int ttai_Event_BuildRoadDepot INITIAL_SET; // (depot_index, depot_tile)
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DEF_EVENTS int ottd_Event_BuildVehicle INITIAL_SET; // (vehicle_index, depot_tile)
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DEF_EVENTS int ttai_Event_BuildVehicle INITIAL_SET; // (vehicle_index, depot_tile)
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DEF_EVENTS int ottd_Event_BuildRoadVehicle INITIAL_SET; // (vehicle_index, depot_tile)
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DEF_EVENTS int ttai_Event_BuildRoadVehicle INITIAL_SET; // (vehicle_index, depot_tile)
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DEF_EVENTS int ottd_Event_VehicleEnterDepot INITIAL_SET; // (vehicle_index, depot_tile)
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DEF_EVENTS int ttai_Event_VehicleEnterDepot INITIAL_SET; // (vehicle_index, depot_tile)
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DEF_EVENTS int ottd_Event_RoadVehicleEnterDepot INITIAL_SET; // (vehicle_index, depot_tile)
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DEF_EVENTS int ttai_Event_RoadVehicleEnterDepot INITIAL_SET; // (vehicle_index, depot_tile)
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DEF_EVENTS int ottd_Event_GiveOrder INITIAL_SET; // (vehicle_index)
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DEF_EVENTS int ttai_Event_GiveOrder INITIAL_SET; // (vehicle_index)
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DEF_EVENTS int ottd_Event_BuildRoad INITIAL_SET; // (road_tile, road_pieces)
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DEF_EVENTS int ttai_Event_BuildRoad INITIAL_SET; // (road_tile, road_pieces)
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/* ----------------- End of list ------------------ */
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/* ----------------- End of list ------------------ */
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#endif /* AI_EVENT */
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#endif /* AI_EVENT */
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@ -395,7 +395,7 @@ int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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/* Make sure to rebuild the whole list */
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/* Make sure to rebuild the whole list */
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RebuildVehicleLists();
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RebuildVehicleLists();
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ai_event(_current_player, ottd_Event_GiveOrder, v->index);
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ai_event(_current_player, ttai_Event_GiveOrder, v->index);
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}
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}
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return 0;
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return 0;
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10
road_cmd.c
10
road_cmd.c
@ -488,7 +488,7 @@ do_clear:;
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MarkTileDirtyByTile(tile);
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MarkTileDirtyByTile(tile);
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ai_event(_current_player, ottd_Event_BuildRoad, tile, pieces);
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ai_event(_current_player, ttai_Event_BuildRoad, tile, pieces);
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}
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}
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return cost;
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return cost;
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}
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}
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@ -674,8 +674,8 @@ int32 CmdBuildRoadDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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(p1 | 0x20) /* map5 */
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(p1 | 0x20) /* map5 */
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);
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);
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ai_event(_current_player, ottd_Event_BuildDepot, dep->index, tile);
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ai_event(_current_player, ttai_Event_BuildDepot, dep->index, tile);
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ai_event(_current_player, ottd_Event_BuildRoadDepot, dep->index, tile);
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ai_event(_current_player, ttai_Event_BuildRoadDepot, dep->index, tile);
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}
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}
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return cost + _price.build_road_depot;
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return cost + _price.build_road_depot;
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}
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}
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@ -1161,8 +1161,8 @@ static uint32 VehicleEnter_Road(Vehicle *v, TileIndex tile, int x, int y)
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if (_roadveh_enter_depot_unk0[GB(_m[tile].m5, 0, 2)] == v->u.road.state) {
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if (_roadveh_enter_depot_unk0[GB(_m[tile].m5, 0, 2)] == v->u.road.state) {
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RoadVehEnterDepot(v);
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RoadVehEnterDepot(v);
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ai_event(v->owner, ottd_Event_VehicleEnterDepot, v->index, tile);
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ai_event(v->owner, ttai_Event_VehicleEnterDepot, v->index, tile);
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ai_event(v->owner, ottd_Event_RoadVehicleEnterDepot, v->index, tile);
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ai_event(v->owner, ttai_Event_RoadVehicleEnterDepot, v->index, tile);
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return 4;
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return 4;
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}
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}
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@ -197,8 +197,8 @@ int32 CmdBuildRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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if (IsLocalPlayer())
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if (IsLocalPlayer())
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InvalidateWindow(WC_REPLACE_VEHICLE, VEH_Road); // updates the replace Road window
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InvalidateWindow(WC_REPLACE_VEHICLE, VEH_Road); // updates the replace Road window
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ai_event(_current_player, ottd_Event_BuildVehicle, v->index, tile);
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ai_event(_current_player, ttai_Event_BuildVehicle, v->index, tile);
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ai_event(_current_player, ottd_Event_BuildRoadVehicle, v->index, tile);
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ai_event(_current_player, ttai_Event_BuildRoadVehicle, v->index, tile);
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}
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}
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return cost;
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return cost;
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@ -1465,8 +1465,8 @@ int32 CmdBuildRoadStop(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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UpdateStationAcceptance(st, false);
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UpdateStationAcceptance(st, false);
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InvalidateWindow(WC_STATION_LIST, st->owner);
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InvalidateWindow(WC_STATION_LIST, st->owner);
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ai_event(_current_player, ottd_Event_BuildStation, st->index, tile);
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ai_event(_current_player, ttai_Event_BuildStation, st->index, tile);
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ai_event(_current_player, ottd_Event_BuildRoadStation, st->index, tile);
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ai_event(_current_player, ttai_Event_BuildRoadStation, st->index, tile);
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}
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}
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return cost;
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return cost;
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}
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}
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