diff --git a/src/company_cmd.cpp b/src/company_cmd.cpp index 671c6406e6..25f5959b10 100644 --- a/src/company_cmd.cpp +++ b/src/company_cmd.cpp @@ -317,28 +317,24 @@ CommandCost CheckTileOwnership(TileIndex tile) */ static void GenerateCompanyName(Company *c) { - TileIndex tile; - Town *t; - StringID str; - Company *cc; - uint32 strp; /* Reserve space for extra unicode character. We need to do this to be able * to detect too long company name. */ char buffer[MAX_LENGTH_COMPANY_NAME_BYTES + MAX_CHAR_LENGTH]; if (c->name_1 != STR_SV_UNNAMED) return; + if (c->last_build_coordinate == 0) return; - tile = c->last_build_coordinate; - if (tile == 0) return; - - t = ClosestTownFromTile(tile, UINT_MAX); + Town *t = ClosestTownFromTile(c->last_build_coordinate, UINT_MAX); + StringID str; + uint32 strp; if (t->name == NULL && IsInsideMM(t->townnametype, SPECSTR_TOWNNAME_START, SPECSTR_TOWNNAME_LAST + 1)) { str = t->townnametype - SPECSTR_TOWNNAME_START + SPECSTR_PLAYERNAME_START; strp = t->townnameparts; verify_name:; /* No companies must have this name already */ + Company *cc; FOR_ALL_COMPANIES(cc) { if (cc->name_1 == str && cc->name_2 == strp) goto bad_town_name; } diff --git a/src/economy.cpp b/src/economy.cpp index ce0a717b88..2ea9a386ac 100644 --- a/src/economy.cpp +++ b/src/economy.cpp @@ -126,7 +126,6 @@ static PriceMultipliers _price_base_multiplier; Money CalculateCompanyValue(const Company *c, bool including_loan) { Owner owner = c->index; - Money value = 0; Station *st; uint num = 0; @@ -135,7 +134,7 @@ Money CalculateCompanyValue(const Company *c, bool including_loan) if (st->owner == owner) num += CountBits((byte)st->facilities); } - value += num * _price[PR_STATION_VALUE] * 25; + Money value = num * _price[PR_STATION_VALUE] * 25; Vehicle *v; FOR_ALL_VEHICLES(v) { @@ -556,7 +555,6 @@ static void CompanyCheckBankrupt(Company *c) static void CompaniesGenStatistics() { Station *st; - Company *c; Backup cur_company(_current_company, FILE_LINE); FOR_ALL_STATIONS(st) { @@ -568,6 +566,7 @@ static void CompaniesGenStatistics() if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, _cur_month)) return; + Company *c; FOR_ALL_COMPANIES(c) { memmove(&c->old_economy[1], &c->old_economy[0], sizeof(c->old_economy) - sizeof(c->old_economy[0])); c->old_economy[0] = c->cur_economy; @@ -1441,9 +1440,6 @@ void CompaniesMonthlyLoop() static void DoAcquireCompany(Company *c) { - Company *owner; - int i; - Money value; CompanyID ci = c->index; CompanyNewsInformation *cni = MallocT(1); @@ -1460,13 +1456,13 @@ static void DoAcquireCompany(Company *c) ChangeOwnershipOfCompanyItems(ci, _current_company); if (c->bankrupt_value == 0) { - owner = Company::Get(_current_company); + Company *owner = Company::Get(_current_company); owner->current_loan += c->current_loan; } - value = CalculateCompanyValue(c) >> 2; + Money value = CalculateCompanyValue(c) >> 2; Backup cur_company(_current_company, FILE_LINE); - for (i = 0; i != 4; i++) { + for (int i = 0; i != 4; i++) { if (c->share_owners[i] != COMPANY_SPECTATOR) { cur_company.Change(c->share_owners[i]); SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, -value)); @@ -1518,12 +1514,11 @@ CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, cost.AddCost(CalculateCompanyValue(c) >> 2); if (flags & DC_EXEC) { OwnerByte *b = c->share_owners; - int i; while (*b != COMPANY_SPECTATOR) b++; // share owners is guaranteed to contain at least one COMPANY_SPECTATOR *b = _current_company; - for (i = 0; c->share_owners[i] == _current_company;) { + for (int i = 0; c->share_owners[i] == _current_company;) { if (++i == 4) { c->bankrupt_value = 0; DoAcquireCompany(c); diff --git a/src/engine.cpp b/src/engine.cpp index e3f8010616..91d53e786f 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -524,7 +524,6 @@ void SetYearEngineAgingStops() void StartupOneEngine(Engine *e, Date aging_date) { const EngineInfo *ei = &e->info; - uint32 r; e->age = 0; e->flags = 0; @@ -533,7 +532,7 @@ void StartupOneEngine(Engine *e, Date aging_date) /* Don't randomise the start-date in the first two years after gamestart to ensure availability * of engines in early starting games. * Note: TTDP uses fixed 1922 */ - r = Random(); + uint32 r = Random(); e->intro_date = ei->base_intro <= ConvertYMDToDate(_settings_game.game_creation.starting_year + 2, 0, 1) ? ei->base_intro : (Date)GB(r, 0, 9) + ei->base_intro; if (e->intro_date <= _date) { e->age = (aging_date - e->intro_date) >> 5; @@ -601,14 +600,14 @@ static void AcceptEnginePreview(EngineID eid, CompanyID company) static CompanyID GetBestCompany(uint8 pp) { - const Company *c; - int32 best_hist; CompanyID best_company; CompanyMask mask = 0; do { - best_hist = -1; + int32 best_hist = -1; best_company = INVALID_COMPANY; + + const Company *c; FOR_ALL_COMPANIES(c) { if (c->block_preview == 0 && !HasBit(mask, c->index) && c->old_economy[0].performance_history > best_hist) {