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Codefix: Find GRF override entries properly. (#12743)
My naive code from 16 years ago tested for GRF overrides in a way that will create empty 0 entries for each source GRF tested.
(cherry picked from commit 579ce8eae0
)
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@ -543,8 +543,13 @@ static btree::btree_map<uint32_t, uint32_t> _grf_id_overrides;
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*/
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static void SetNewGRFOverride(uint32_t source_grfid, uint32_t target_grfid)
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{
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_grf_id_overrides[source_grfid] = target_grfid;
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GrfMsg(5, "SetNewGRFOverride: Added override of 0x{:X} to 0x{:X}", BSWAP32(source_grfid), BSWAP32(target_grfid));
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if (target_grfid == 0) {
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_grf_id_overrides.erase(source_grfid);
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GrfMsg(5, "SetNewGRFOverride: Removed override of 0x{:X}", BSWAP32(source_grfid));
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} else {
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_grf_id_overrides[source_grfid] = target_grfid;
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GrfMsg(5, "SetNewGRFOverride: Added override of 0x{:X} to 0x{:X}", BSWAP32(source_grfid), BSWAP32(target_grfid));
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}
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}
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/**
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@ -563,14 +568,13 @@ static Engine *GetNewEngine(const GRFFile *file, VehicleType type, uint16_t inte
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if (_settings_game.vehicle.dynamic_engines) {
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/* If dynamic_engies is enabled, there can be multiple independent ID ranges. */
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scope_grfid = file->grfid;
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uint32_t override = _grf_id_overrides[file->grfid];
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if (override != 0) {
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scope_grfid = override;
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const GRFFile *grf_match = GetFileByGRFID(override);
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if (auto it = _grf_id_overrides.find(file->grfid); it != std::end(_grf_id_overrides)) {
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scope_grfid = it->second;
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const GRFFile *grf_match = GetFileByGRFID(scope_grfid);
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if (grf_match == nullptr) {
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GrfMsg(5, "Tried mapping from GRFID {:x} to {:x} but target is not loaded", BSWAP32(file->grfid), BSWAP32(override));
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GrfMsg(5, "Tried mapping from GRFID {:x} to {:x} but target is not loaded", BSWAP32(file->grfid), BSWAP32(scope_grfid));
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} else {
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GrfMsg(5, "Mapping from GRFID {:x} to {:x}", BSWAP32(file->grfid), BSWAP32(override));
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GrfMsg(5, "Mapping from GRFID {:x} to {:x}", BSWAP32(file->grfid), BSWAP32(scope_grfid));
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}
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}
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@ -655,8 +659,9 @@ EngineID GetNewEngineID(const GRFFile *file, VehicleType type, uint16_t internal
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uint32_t scope_grfid = INVALID_GRFID; // If not using dynamic_engines, all newgrfs share their ID range
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if (_settings_game.vehicle.dynamic_engines) {
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scope_grfid = file->grfid;
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uint32_t override = _grf_id_overrides[file->grfid];
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if (override != 0) scope_grfid = override;
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if (auto it = _grf_id_overrides.find(file->grfid); it != std::end(_grf_id_overrides)) {
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scope_grfid = it->second;
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}
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}
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return _engine_mngr.GetID(type, internal_id, scope_grfid);
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@ -11491,8 +11496,9 @@ static void FinalisePriceBaseMultipliers()
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grf_overrides[i] = -1;
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GRFFile *source = _grf_files[i];
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uint32_t override = _grf_id_overrides[source->grfid];
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if (override == 0) continue;
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auto it = _grf_id_overrides.find(source->grfid);
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if (it == std::end(_grf_id_overrides)) continue;
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uint32_t override = it->second;
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GRFFile *dest = GetFileByGRFID(override);
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if (dest == nullptr) continue;
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