(svn r6793) -Fix(5464): When checking items on an array, make sure to respect boundaries(jez).

Made some comments code style compliant
pull/155/head
belugas 18 years ago
parent 6b5c105e28
commit 6ad7878fb2

@ -49,14 +49,11 @@ static void SkipToPrevSong(void)
byte *p = b;
byte t;
// empty playlist
if (b[0] == 0) return;
if (b[0] == 0) return; // empty playlist
// find the end
do p++; while (p[0] != 0);
do p++; while (p[0] != 0); // find the end
// and copy the bytes
t = *--p;
t = *--p; // and copy the bytes
while (p != b) {
p--;
p[1] = p[0];
@ -109,13 +106,16 @@ static void SelectSongToPlay(void)
memset(_cur_playlist, 0, sizeof(_cur_playlist));
do {
snprintf(filename, sizeof(filename), "%s%s",
_path.gm_dir, origin_songs_specs[_playlists[msf.playlist][i]].filename);
//we are now checking for the existence of that file prior
//to add it to the list of available songs
if (FileExists(filename)) {
_cur_playlist[j] = _playlists[msf.playlist][i];
j++;
if (_playlists[msf.playlist][i] != 0) { // Don't evaluate playlist terminator
snprintf(filename, sizeof(filename), "%s%s",
_path.gm_dir, origin_songs_specs[(_playlists[msf.playlist][i]) - 1].filename);
/* we are now checking for the existence of that file prior
* to add it to the list of available songs */
if (FileExists(filename)) {
_cur_playlist[j] = _playlists[msf.playlist][i];
j++;
}
}
} while (_playlists[msf.playlist][i++] != 0 && i < lengthof(_cur_playlist) - 1);
@ -147,9 +147,9 @@ static void PlayPlaylistSong(void)
{
if (_cur_playlist[0] == 0) {
SelectSongToPlay();
//if there is not songs in the playlist, it may indicate
//no file on the gm folder, or even no gm folder.
//Stop the playback, then
/* if there is not songs in the playlist, it may indicate
* no file on the gm folder, or even no gm folder.
* Stop the playback, then */
if (_cur_playlist[0] == 0) {
_song_is_active = false;
_music_wnd_cursong = 0;
@ -241,7 +241,7 @@ static void MusicTrackSelectionWndProc(Window *w, WindowEvent *e)
case WE_CLICK:
switch (e->we.click.widget) {
case 3: { /* add to playlist */
case 3: { // add to playlist
int y = (e->we.click.pt.y - 23) / 6;
uint i;
byte *p;
@ -261,7 +261,7 @@ static void MusicTrackSelectionWndProc(Window *w, WindowEvent *e)
}
} break;
case 4: { /* remove from playlist */
case 4: { // remove from playlist
int y = (e->we.click.pt.y - 23) / 6;
uint i;
byte *p;
@ -278,7 +278,7 @@ static void MusicTrackSelectionWndProc(Window *w, WindowEvent *e)
SelectSongToPlay();
} break;
case 11: /* clear */
case 11: // clear
_playlists[msf.playlist][0] = 0;
SetWindowDirty(w);
StopMusic();
@ -286,7 +286,7 @@ static void MusicTrackSelectionWndProc(Window *w, WindowEvent *e)
break;
#if 0
case 12: /* save */
case 12: // save
ShowInfo("MusicTrackSelectionWndProc:save not implemented\n");
break;
#endif

Loading…
Cancel
Save