(svn r13909) -Codechange: use the same type before CmdBuildRailStation as it used in the command itself (Alberth)

pull/155/head
rubidium 16 years ago
parent 111bf01dbd
commit 6a401d5dfc

@ -3,6 +3,7 @@
/** @file rail_gui.cpp File for dealing with rail construction user interface */
#include "stdafx.h"
#include "direction_type.h"
#include "openttd.h"
#include "tile_cmd.h"
#include "landscape.h"
@ -51,8 +52,8 @@ static bool _convert_signal_button; ///< convert signal button in the s
static SignalVariant _cur_signal_variant; ///< set the signal variant (for signal GUI)
static SignalType _cur_signal_type; ///< set the signal type (for signal GUI)
static struct {
byte orientation; ///< Currently selected rail station orientation
struct RailStationGUISettings {
Axis orientation; ///< Currently selected rail station orientation
byte numtracks; ///< Currently selected number of tracks in station (if not \c dragdrop )
byte platlength; ///< Currently selected platform length of station (if not \c dragdrop )
bool dragdrop; ///< Use drag & drop to place a station
@ -61,7 +62,8 @@ static struct {
StationClassIDByte station_class; ///< Currently selected custom station class (if newstations is \c true )
byte station_type; ///< Station type within the currently selected custom station class (if newstations is \c true )
byte station_count; ///< Number of custom stations (if newstations is \c true )
} _railstation;
};
static RailStationGUISettings _railstation; ///< Settings of the station builder GUI
static void HandleStationPlacement(TileIndex start, TileIndex end);
@ -864,7 +866,7 @@ static void HandleStationPlacement(TileIndex start, TileIndex end)
if (sy > ey) Swap(sy, ey);
w = ex - sx + 1;
h = ey - sy + 1;
if (!_railstation.orientation) Swap(w, h);
if (_railstation.orientation == AXIS_X) Swap(w, h);
DoCommandP(TileXY(sx, sy),
_railstation.orientation | (w << 8) | (h << 16) | (_ctrl_pressed << 24),
@ -995,7 +997,7 @@ public:
} else {
int x = _railstation.numtracks;
int y = _railstation.platlength;
if (_railstation.orientation == 0) Swap(x, y);
if (_railstation.orientation == AXIS_X) Swap(x, y);
if (!_remove_button_clicked)
SetTileSelectSize(x, y);
}
@ -1081,7 +1083,7 @@ public:
case BRSW_PLATFORM_DIR_X:
case BRSW_PLATFORM_DIR_Y:
this->RaiseWidget(_railstation.orientation + BRSW_PLATFORM_DIR_X);
_railstation.orientation = widget - BRSW_PLATFORM_DIR_X;
_railstation.orientation = (Axis)(widget - BRSW_PLATFORM_DIR_X);
this->LowerWidget(_railstation.orientation + BRSW_PLATFORM_DIR_X);
SndPlayFx(SND_15_BEEP);
this->SetDirty();

Loading…
Cancel
Save