(svn r8608) -Fix: you were unable to build roads in the scenario editor when there is no town 0, even though there are other towns.

This commit is contained in:
rubidium 2007-02-06 09:25:52 +00:00
parent 5ebab4089a
commit 69d4888c29

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@ -263,7 +263,7 @@ int32 CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
/* Road pieces are max 4 bitset values (NE, NW, SE, SW) and town can only be non-zero /* Road pieces are max 4 bitset values (NE, NW, SE, SW) and town can only be non-zero
* if a non-player is building the road */ * if a non-player is building the road */
if ((p1 >> 4) || (IsValidPlayer(_current_player) && p2 != 0) || !IsValidTownID(p2)) return CMD_ERROR; if ((p1 >> 4) || (IsValidPlayer(_current_player) && p2 != 0) || (_current_player == OWNER_TOWN && !IsValidTownID(p2))) return CMD_ERROR;
pieces = (RoadBits)p1; pieces = (RoadBits)p1;
tileh = GetTileSlope(tile, NULL); tileh = GetTileSlope(tile, NULL);