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(svn r24870) -Change: make the duplicate base set message slightly more verbose, and mention files with wrong md5 checksums or files that are missing explicitly
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@ -137,12 +137,16 @@ bool BaseSet<T, Tnum_files, Tsearch_in_tars>::FillSetDetails(IniFile *ini, const
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switch (T::CheckMD5(file, BASESET_DIR)) {
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case MD5File::CR_MATCH:
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this->valid_files++;
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/* FALL THROUGH */
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this->found_files++;
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break;
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case MD5File::CR_MISMATCH:
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DEBUG(grf, 1, "MD5 checksum mismatch for: %s (in %s)", filename, full_filename);
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this->found_files++;
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break;
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case MD5File::CR_NO_FILE:
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DEBUG(grf, 1, "The file %s specified in %s is missing", filename, full_filename);
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break;
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}
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}
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@ -180,7 +184,8 @@ bool BaseMedia<Tbase_set>::AddFile(const char *filename, size_t basepath_length,
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/* The more complete set takes precedence over the version number. */
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if ((duplicate->valid_files == set->valid_files && duplicate->version >= set->version) ||
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duplicate->valid_files > set->valid_files) {
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DEBUG(grf, 1, "Not adding %s (%i) as base " SET_TYPE " set (duplicate)", set->name, set->version);
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DEBUG(grf, 1, "Not adding %s (%i) as base " SET_TYPE " set (duplicate, %s)", set->name, set->version,
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duplicate->valid_files > set->valid_files ? "less valid files" : "lower version");
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set->next = BaseMedia<Tbase_set>::duplicate_sets;
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BaseMedia<Tbase_set>::duplicate_sets = set;
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} else {
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@ -195,7 +200,8 @@ bool BaseMedia<Tbase_set>::AddFile(const char *filename, size_t basepath_length,
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* version number until a new game is started which isn't a big problem */
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if (BaseMedia<Tbase_set>::used_set == duplicate) BaseMedia<Tbase_set>::used_set = set;
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DEBUG(grf, 1, "Removing %s (%i) as base " SET_TYPE " set (duplicate)", duplicate->name, duplicate->version);
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DEBUG(grf, 1, "Removing %s (%i) as base " SET_TYPE " set (duplicate, %s)", duplicate->name, duplicate->version,
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duplicate->valid_files < set->valid_files ? "less valid files" : "lower version");
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duplicate->next = BaseMedia<Tbase_set>::duplicate_sets;
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BaseMedia<Tbase_set>::duplicate_sets = duplicate;
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ret = true;
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