(svn r14062) -Fix [FS#2226]: division by 0 in newai.

This commit is contained in:
rubidium 2008-08-13 05:12:36 +00:00
parent ae15f2e063
commit 688267ad52

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@ -884,6 +884,7 @@ static int AiNew_HowManyVehicles(Player *p)
length = _players_ainew[p->index].path_info.route_length;
// Calculating tiles a day a vehicle moves is not easy.. this is how it must be done!
tiles_a_day = RoadVehInfo(i)->max_speed * DAY_TICKS / 256 / 16;
if (tiles_a_day == 0) tiles_a_day = 1;
// We want a vehicle in a station once a month at least, so, calculate it!
// (the * 2 is because we have 2 stations ;))
amount = length * 2 * 2 / tiles_a_day / 30;
@ -900,6 +901,7 @@ static int AiNew_HowManyVehicles(Player *p)
length = _players_ainew[p->index].path_info.route_length;
// Calculating tiles a day a vehicle moves is not easy.. this is how it must be done!
tiles_a_day = RoadVehInfo(i)->max_speed * DAY_TICKS / 256 / 16;
if (tiles_a_day == 0) tiles_a_day = 1;
if (_players_ainew[p->index].from_deliver) {
max_cargo = GetIndustry(_players_ainew[p->index].from_ic)->last_month_production[0];
} else {