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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r6146) -Fix: MSVC doesn't know how to cast to an union.. so fix it via an indirect (and btw the old) way
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c6f4f95438
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5
depot.c
5
depot.c
@ -79,11 +79,14 @@ Depot *AllocateDepot(void)
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*/
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void DestroyDepot(Depot *depot)
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{
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DestinationID dest;
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/* Clear the tile */
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DoClearSquare(depot->xy);
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/* Clear the depot from all order-lists */
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RemoveOrderFromAllVehicles(OT_GOTO_DEPOT, (DestinationID)depot->index);
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dest.depot = depot->index;
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RemoveOrderFromAllVehicles(OT_GOTO_DEPOT, dest);
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/* Delete the depot-window */
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DeleteWindowById(WC_VEHICLE_DEPOT, depot->xy);
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@ -2399,6 +2399,7 @@ static uint32 VehicleEnter_Station(Vehicle *v, TileIndex tile, int x, int y)
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*/
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static void DeleteStation(Station *st)
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{
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DestinationID dest;
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StationID index;
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Vehicle *v;
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st->xy = 0;
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@ -2412,7 +2413,8 @@ static void DeleteStation(Station *st)
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DeleteWindowById(WC_STATION_VIEW, index);
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/* Now delete all orders that go to the station */
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RemoveOrderFromAllVehicles(OT_GOTO_STATION, (DestinationID)index);
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dest.station = index;
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RemoveOrderFromAllVehicles(OT_GOTO_STATION, dest);
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//And do the same with aircraft that have the station as a hangar-stop
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FOR_ALL_VEHICLES(v) {
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@ -88,6 +88,7 @@ static void RedrawWaypointSign(const Waypoint* wp)
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/* Update all signs */
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void UpdateAllWaypointSigns(void)
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{
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DestinationID dest;
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Waypoint *wp;
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FOR_ALL_WAYPOINTS(wp) {
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@ -98,7 +99,8 @@ void UpdateAllWaypointSigns(void)
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/* Internal handler to delete a waypoint */
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void DestroyWaypoint(Waypoint *wp)
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{
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RemoveOrderFromAllVehicles(OT_GOTO_WAYPOINT, (DestinationID)wp->index);
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dest.waypoint = wp->index;
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RemoveOrderFromAllVehicles(OT_GOTO_WAYPOINT, dest);
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if (wp->string != STR_NULL) DeleteName(wp->string);
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