Merge branch 'auto_timetables-sx' into jgrpp

Conflicts:
	src/settings_gui.cpp
pull/3/head
Jonathan G Rennison 9 years ago
commit 671151474b

@ -1448,6 +1448,8 @@ STR_CONFIG_SETTING_TIMETABLE_START_TEXT_ENTRY :Enter timetable
STR_CONFIG_SETTING_TIMETABLE_START_TEXT_ENTRY_HELPTEXT :Select whether timetable start times may be entered as text if time is being shown in minutes
STR_CONFIG_SETTING_TIMETABLE_SEPARATION :Use timetable to ensure vehicle separation: {STRING2}
STR_CONFIG_SETTING_TIMETABLE_SEPARATION_HELPTEXT :Select whether to ensure separation of vehicles when using automatic timetables
STR_CONFIG_SETTING_TIMETABLE_SEPARATION_RATE :Vehicle separation factor: {STRING2}
STR_CONFIG_SETTING_TIMETABLE_SEPARATION_RATE_HELPTEXT :How much of the vehicle separation timetable change to apply at each step
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :Show arrival and departure in timetables: {STRING2}
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Display anticipated arrival and departure times in timetables
STR_CONFIG_SETTING_QUICKGOTO :Quick creation of vehicle orders: {STRING2}

@ -1675,6 +1675,7 @@ static SettingsContainer &GetSettingsTree()
vehicles->Add(new SettingEntry("order.serviceathelipad"));
vehicles->Add(new SettingEntry("order.timetable_automated"));
vehicles->Add(new SettingEntry("order.timetable_separation"));
vehicles->Add(new SettingEntry("order.timetable_separation_rate"));
vehicles->Add(new SettingEntry("vehicle.adjacent_crossings"));
vehicles->Add(new SettingEntry("order.occupancy_smoothness"));
}

@ -474,6 +474,7 @@ struct OrderSettings {
bool no_servicing_if_no_breakdowns; ///< don't send vehicles to depot when breakdowns are disabled
bool timetable_automated; ///< whether to automatically manage timetables
bool timetable_separation; ///< whether to perform automatic separation based on timetable
uint8 timetable_separation_rate; ///< percentage of timetable separation change to apply
bool serviceathelipad; ///< service helicopters at helipads automatically (no need to send to depot)
uint8 occupancy_smoothness; ///< percentage smoothness of occupancy measurement changes
};

@ -355,6 +355,21 @@ cat = SC_EXPERT
extver = SlXvFeatureTest(XSLFTO_AND, XSLFI_AUTO_TIMETABLE)
patxname = ""auto_timetables.order.timetable_separation""
[SDT_VAR]
base = GameSettings
var = order.timetable_separation_rate
type = SLE_UINT8
def = 100
min = 0
max = 100
interval = 10
str = STR_CONFIG_SETTING_TIMETABLE_SEPARATION_RATE
strhelp = STR_CONFIG_SETTING_TIMETABLE_SEPARATION_RATE_HELPTEXT
strval = STR_CONFIG_SETTING_PERCENTAGE
cat = SC_EXPERT
extver = SlXvFeatureTest(XSLFTO_AND, XSLFI_AUTO_TIMETABLE)
patxname = ""auto_timetables.order.timetable_separation_rate""
; There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow
; these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI.
[SDT_OMANY]

@ -557,8 +557,11 @@ void UpdateSeparationOrder(Vehicle *v_start)
}
int separation_ahead = SeparationBetween(v, v->AheadSeparation());
int separation_behind = SeparationBetween(v->BehindSeparation(), v);
v->lateness_counter = (separation_ahead - separation_behind) / 2;
if (separation_ahead == -1 || separation_behind == -1) v->lateness_counter = 0;
if (separation_ahead != -1 && separation_behind != -1) {
int new_lateness = (separation_ahead - separation_behind) / 2;
v->lateness_counter = (new_lateness * _settings_game.order.timetable_separation_rate +
v->lateness_counter * (100 - _settings_game.order.timetable_separation_rate)) / 100;
}
v = v->AheadSeparation();
} while (v != v_start);
}
@ -681,15 +684,7 @@ void UpdateVehicleTimetable(Vehicle *v, bool travelling)
new_time = time_loading;
}
/* Check for too large a difference from expected time, and if so don't average. */
if (!(new_time > (int32)timetabled * 2 || new_time < (int32)timetabled / 2)) {
int arrival_error = timetabled - new_time;
/* Compute running average, with sign conversion to avoid negative overflow. */
new_time = ((int32)timetabled * 4 + new_time + 2) / 5;
/* Use arrival_error to finetune order ticks. */
if (arrival_error < 0) new_time++;
if (arrival_error > 0) new_time--;
} else if (new_time > (int32)timetabled * 10 && travelling) {
if (new_time > (int32)timetabled * 4 && travelling) {
/* Possible jam, clear time and restart timetable for all vehicles.
* Otherwise we risk trains blocking 1-lane stations for long times. */
ChangeTimetable(v, v->cur_real_order_index, 0, travelling ? MTF_TRAVEL_TIME : MTF_WAIT_TIME, true);
@ -699,6 +694,15 @@ void UpdateVehicleTimetable(Vehicle *v, bool travelling)
SetWindowDirty(WC_VEHICLE_TIMETABLE, v2->index);
}
return;
} else if (new_time >= (int32)timetabled / 2) {
/* Compute running average, with sign conversion to avoid negative overflow. */
if (new_time < (int32)timetabled) {
new_time = ((int32)timetabled * 3 + new_time * 2 + 2) / 5;
} else {
new_time = ((int32)timetabled * 9 + new_time + 5) / 10;
}
} else {
/* new time is less than hald old time, set value directly */
}
if (new_time < 1) new_time = 1;

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