(svn r7752) -Codechange: An off-by-one problem reduced the sprite limit by 1 whole sprite

This commit is contained in:
peter1138 2007-01-02 18:19:56 +00:00
parent bb6be2e3ee
commit 66c1abdd21

View File

@ -1314,9 +1314,9 @@ enum Modifiers {
* @see SpriteSetup */
enum SpriteMasks {
///Maximum number of sprites that can be loaded at a given time.
MAX_SPRITES = (1 << SPRITE_WIDTH) - 1,
MAX_SPRITES = 1 << SPRITE_WIDTH,
///The mask to for the main sprite
SPRITE_MASK = MAX_SPRITES,
SPRITE_MASK = MAX_SPRITES - 1,
///The mask for the auxiliary sprite (the one that takes care of recoloring)
PALETTE_SPRITE_MASK = ((1 << PALETTE_SPRITE_WIDTH) - 1) << PALETTE_SPRITE_START,
///Mask for the auxiliary sprites if it is locate in the LSBs