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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r16896) -Codechange: make station spec allocation and station animation functions work for both stations and waypoints
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@ -31,6 +31,48 @@ enum {
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MAX_SPECLIST = 255,
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};
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enum TriggerArea {
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TA_TILE,
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TA_PLATFORM,
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TA_WHOLE,
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};
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struct ETileArea : TileArea {
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ETileArea(const BaseStation *st, TileIndex tile, TriggerArea ta)
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{
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switch (ta) {
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default: NOT_REACHED();
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case TA_TILE:
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this->tile = tile;
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this->w = 1;
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this->h = 1;
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break;
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case TA_PLATFORM: {
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TileIndex start, end;
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Axis axis = GetRailStationAxis(tile);
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TileIndexDiff delta = TileOffsByDiagDir(AxisToDiagDir(axis));
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for (end = tile; IsRailwayStationTile(end + delta) && IsCompatibleTrainStationTile(tile, end + delta); end += delta) { /* Nothing */ }
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for (start = tile; IsRailwayStationTile(start - delta) && IsCompatibleTrainStationTile(tile, start - delta); start -= delta) { /* Nothing */ }
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this->tile = start;
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this->w = TileX(end) - TileX(start) + 1;
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this->h = TileY(end) - TileY(start) + 1;
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break;
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}
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case TA_WHOLE:
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st->GetTileArea(this, Station::IsExpected(st) ? STATION_RAIL : STATION_WAYPOINT);
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this->w++;
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this->h++;
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break;
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}
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}
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};
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/**
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* Reset station classes to their default state.
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* This includes initialising the Default and Waypoint classes with an empty
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@ -734,7 +776,7 @@ uint16 GetStationCallback(CallbackID callback, uint32 param1, uint32 param2, con
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* @param exec Whether to actually allocate the spec.
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* @return Index within the Station's spec list, or -1 if the allocation failed.
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*/
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int AllocateSpecToStation(const StationSpec *statspec, Station *st, bool exec)
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int AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exec)
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{
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uint i;
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@ -784,17 +826,22 @@ int AllocateSpecToStation(const StationSpec *statspec, Station *st, bool exec)
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* @param specindex Index of the custom station within the Station's spec list.
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* @return Indicates whether the StationSpec was deallocated.
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*/
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void DeallocateSpecFromStation(Station *st, byte specindex)
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void DeallocateSpecFromStation(BaseStation *st, byte specindex)
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{
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/* specindex of 0 (default) is never freeable */
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if (specindex == 0) return;
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ETileArea area = ETileArea(st, INVALID_TILE, TA_WHOLE);
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/* Check all tiles over the station to check if the specindex is still in use */
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BEGIN_TILE_LOOP(tile, st->trainst_w, st->trainst_h, st->train_tile) {
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if (IsRailwayStationTile(tile) && GetStationIndex(tile) == st->index && GetCustomStationSpecIndex(tile) == specindex) {
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return;
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for (uint y = 0; y < area.h; y++) {
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for (uint x = 0; x < area.w; x++) {
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if (st->TileBelongsToRailStation(area.tile) && GetCustomStationSpecIndex(area.tile) == specindex) {
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return;
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}
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area.tile += TileDiffXY(1, 0);
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}
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} END_TILE_LOOP(tile, st->trainst_w, st->trainst_h, st->train_tile)
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area.tile += TileDiffXY(-area.w, 1);
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}
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/* This specindex is no longer in use, so deallocate it */
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st->speclist[specindex].spec = NULL;
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@ -1020,51 +1067,6 @@ static void ChangeStationAnimationFrame(const StationSpec *ss, const BaseStation
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if (GB(callback, 8, 7) != 0) PlayTileSound(ss->grffile, GB(callback, 8, 7), tile);
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}
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enum TriggerArea {
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TA_TILE,
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TA_PLATFORM,
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TA_WHOLE,
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};
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struct TileArea {
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TileIndex tile;
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uint8 w;
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uint8 h;
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TileArea(const Station *st, TileIndex tile, TriggerArea ta)
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{
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switch (ta) {
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default: NOT_REACHED();
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case TA_TILE:
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this->tile = tile;
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this->w = 1;
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this->h = 1;
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break;
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case TA_PLATFORM: {
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TileIndex start, end;
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Axis axis = GetRailStationAxis(tile);
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TileIndexDiff delta = TileOffsByDiagDir(AxisToDiagDir(axis));
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for (end = tile; IsRailwayStationTile(end + delta) && IsCompatibleTrainStationTile(tile, end + delta); end += delta) { /* Nothing */ }
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for (start = tile; IsRailwayStationTile(start - delta) && IsCompatibleTrainStationTile(tile, start - delta); start -= delta) { /* Nothing */ }
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this->tile = start;
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this->w = TileX(end) - TileX(start) + 1;
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this->h = TileY(end) - TileY(start) + 1;
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break;
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}
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case TA_WHOLE:
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this->tile = st->train_tile;
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this->w = st->trainst_w + 1;
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this->h = st->trainst_h + 1;
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break;
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}
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}
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};
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void StationAnimationTrigger(const BaseStation *st, TileIndex tile, StatAnimTrigger trigger, CargoID cargo_type)
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{
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/* List of coverage areas for each animation trigger */
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@ -1080,8 +1082,9 @@ void StationAnimationTrigger(const BaseStation *st, TileIndex tile, StatAnimTrig
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if (!HasBit(st->cached_anim_triggers, trigger)) return;
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uint16 random_bits = Random();
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TileArea area = TileArea(Station::From(st), tile, tas[trigger]);
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ETileArea area = ETileArea(st, tile, tas[trigger]);
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/* Check all tiles over the station to check if the specindex is still in use */
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for (uint y = 0; y < area.h; y++) {
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for (uint x = 0; x < area.w; x++) {
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if (st->TileBelongsToRailStation(area.tile)) {
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@ -136,10 +136,10 @@ SpriteID GetCustomStationGroundRelocation(const StationSpec *statspec, const Bas
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uint16 GetStationCallback(CallbackID callback, uint32 param1, uint32 param2, const StationSpec *statspec, const BaseStation *st, TileIndex tile);
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/* Allocate a StationSpec to a Station. This is called once per build operation. */
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int AllocateSpecToStation(const StationSpec *statspec, Station *st, bool exec);
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int AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exec);
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/* Deallocate a StationSpec from a Station. Called when removing a single station tile. */
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void DeallocateSpecFromStation(Station *st, byte specindex);
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void DeallocateSpecFromStation(BaseStation *st, byte specindex);
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/* Draw representation of a station tile for GUI purposes. */
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bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID sclass, uint station);
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@ -77,6 +77,13 @@ struct StationRect : public Rect {
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StationRect& operator = (Rect src);
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};
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/** Represents the covered area */
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struct TileArea {
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TileIndex tile; ///< The base tile of the area
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uint8 w; ///< The width of the area
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uint8 h; ///< The height of the area
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};
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/** Base class for all station-ish types */
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struct BaseStation {
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TileIndex xy; ///< Base tile of the station
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@ -125,6 +132,13 @@ struct BaseStation {
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*/
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virtual void UpdateVirtCoord() = 0;
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/**
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* Get the tile area for a given station type.
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* @param ta tile area to fill.
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* @param type the type of the area
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*/
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virtual void GetTileArea(TileArea *ta, StationType type) const = 0;
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/**
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* Get the base station belonging to a specific tile.
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* @param tile The tile to get the base station from.
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@ -258,6 +272,8 @@ public:
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/* virtual */ uint32 GetNewGRFVariable(const ResolverObject *object, byte variable, byte parameter, bool *available) const;
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/* virtual */ void GetTileArea(TileArea *ta, StationType type) const;
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/**
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* Determines whether a station is a buoy only.
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* @todo Ditch this encoding of buoys
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@ -368,6 +368,42 @@ static Station *GetClosestDeletedStation(TileIndex tile)
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return best_station;
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}
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void Station::GetTileArea(TileArea *ta, StationType type) const
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{
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switch (type) {
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case STATION_RAIL:
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ta->tile = this->train_tile;
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ta->w = this->trainst_w;
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ta->h = this->trainst_h;
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return;
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case STATION_AIRPORT:
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ta->tile = this->airport_tile;
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ta->w = this->Airport()->size_x;
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ta->h = this->Airport()->size_y;
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case STATION_TRUCK:
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ta->tile = this->truck_stops != NULL ? this->truck_stops->xy : INVALID_TILE;
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break;
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case STATION_BUS:
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ta->tile = this->bus_stops != NULL ? this->bus_stops->xy : INVALID_TILE;
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break;
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case STATION_DOCK:
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case STATION_OILRIG:
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case STATION_BUOY:
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ta->tile = this->dock_tile;
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break;
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default: NOT_REACHED();
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}
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ta->w = 1;
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ta->h = 1;
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}
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/**
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* Update the virtual coords needed to draw the station sign.
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*/
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@ -44,6 +44,21 @@ void DrawWaypointSprite(int x, int y, int stat_id, RailType railtype)
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}
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}
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void Waypoint::GetTileArea(TileArea *ta, StationType type) const
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{
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switch (type) {
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case STATION_BUOY:
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case STATION_WAYPOINT:
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break;
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default: NOT_REACHED();
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}
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ta->tile = this->xy;
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ta->w = 1;
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ta->h = 1;
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}
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Waypoint::~Waypoint()
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{
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if (CleaningPool()) return;
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@ -32,6 +32,8 @@ struct Waypoint : WaypointPool::PoolItem<&_waypoint_pool>, SpecializedStation<Wa
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/* virtual */ uint32 GetNewGRFVariable(const struct ResolverObject *object, byte variable, byte parameter, bool *available) const;
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/* virtual */ void GetTileArea(TileArea *ta, StationType type) const;
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void AssignStationSpec(uint index);
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/**
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