@ -247,7 +247,7 @@ void AIInstance::Died()
DEBUG(ai, 0, "The AI died unexpectedly.");
this->is_dead = true;
this->engine->ReleaseObject(this->instance);
if (this->instance != NULL) this->engine->ReleaseObject(this->instance);
delete this->engine;
this->instance = NULL;
this->engine = NULL;