Version: Committing version data for tag: jgrpp-0.18.0

pull/16/head jgrpp-0.18.0
Jonathan G Rennison 7 years ago
parent 4d21d6f81c
commit 65c65c1dcf

@ -1,2 +1,2 @@
jgrpp-0.17.2 27747 0 jgrpp-0.17.2
50383058b9387c70f87c7b4cf3958c25dfc3ded1b5234a812694115aa1b358a6 -
jgrpp-0.18.0 27846 0 jgrpp-0.18.0
2e28cdfaeb8ffe2caa8d347e12bd5dcd445949cb2b4265737b3e9677adbf9c51 -

@ -1,4 +1,4 @@
## JGR's Patchpack version 0.17.2
## JGR's Patchpack version 0.18.0
This is a collection of patches applied to [OpenTTD](http://www.openttd.org/)
@ -165,6 +165,14 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog.
* Custom bridge heads for road bridges (added in v0.17.0)
* Chunnels (tunnels under bodies of water) [imported](https://www.tt-forums.net/viewtopic.php?f=33&t=41775) (added in v0.18.0)
This is enabled by a setting (off by default).
* Give money to company, instead of player [imported](https://www.tt-forums.net/viewtopic.php?f=33&t=63899) (added in v0.18.0)
This has been modified to broadcast money transfer notifications to all players.
* Minimum town distance [imported](https://www.tt-forums.net/viewtopic.php?f=33&t=33625) (added in v0.18.0)
* Performance improvements
* Improve dedicated server performance. Up to approximately 2.5x faster. (added in v0.8.1)
* Improve cargodest link graph calculation performance. Up to approximately 2x faster. (~1.3x faster in v0.8.1, further improvements in v0.17.2)
@ -189,7 +197,8 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog.
* Increase maximum permitted vehicle name length (added in v0.17.0), and vehicle group name length (added in v0.17.2)
* Translations
* German (by Auge): including vehicle group info, vehicle details window, the zoning toolbar, and settings for improved breakdowns and adjacent level crossings.
* German (by Auge)
* Korean (by kiwitreekor)
#### Caveats for loading savegames from the [Spring 2013 Patch Pack](http://www.tt-forums.net/viewtopic.php?f=33&t=66892):

@ -2,6 +2,30 @@
* * *
### v0.18.0 (2017-04-04)
* Fix incorrect behaviour and crashes with custom bridge heads on steep slopes.
* Fix day length not being reset to 1 when loading pre day-length savegames.
* Signals on bridges/tunnels:
* Fix bridge/tunnel exit PBS signals never being set to green.
* Routing restrictions:
* Fix evaluation of PBS entry signal conditional after reserve through.
* Fix removal of PBS entry signal conditional instruction.
* Add buttons to GUI to move instructions up/down.
* Allow shallow-removing conditional blocks by use of ctrl+click.
* Implement instruction scroll-to for PBS entry signal conditional.
* Template-based train replacement:
* Assume that virtual vehicles are on a suitably powered railtype.
* Fix virtual vehicles not having their build year set, which caused incorrect properties with some NewGRF sets.
* Enhanced viewport plans:
* Fix various alignment issues in plans window.
* Add a show all button.
* Add ctrl+click to scroll to plan.
* Fix height above sea-level in measurement tool.
* Add chunnel patch (tunnels under bodies of water).
* Add minimum town distance patch.
* Add give money to company patch.
* Bump trunk base from r27747 to r27846
### v0.17.2 (2017-02-22)
* Fix crash due to articulated trams decoupling when doing a U-turn, when the end-of-line was removed mid-way through the turn.
* Fix wrong calculation of company infrastructure totals for road tunnels, which could cause multiplayer desyncs.

Loading…
Cancel
Save