(svn r25258) -Codechange: save linkgraph (fonsinchen)

pull/155/head
rubidium 11 years ago
parent 251bf7ddcb
commit 6515371cf5

@ -811,6 +811,7 @@
<ClCompile Include="..\src\saveload\group_sl.cpp" />
<ClCompile Include="..\src\saveload\industry_sl.cpp" />
<ClCompile Include="..\src\saveload\labelmaps_sl.cpp" />
<ClCompile Include="..\src\saveload\linkgraph_sl.cpp" />
<ClCompile Include="..\src\saveload\map_sl.cpp" />
<ClCompile Include="..\src\saveload\misc_sl.cpp" />
<ClCompile Include="..\src\saveload\newgrf_sl.cpp" />

@ -1662,6 +1662,9 @@
<ClCompile Include="..\src\saveload\labelmaps_sl.cpp">
<Filter>Save/Load handlers</Filter>
</ClCompile>
<ClCompile Include="..\src\saveload\linkgraph_sl.cpp">
<Filter>Save/Load handlers</Filter>
</ClCompile>
<ClCompile Include="..\src\saveload\map_sl.cpp">
<Filter>Save/Load handlers</Filter>
</ClCompile>

@ -2538,6 +2538,10 @@
RelativePath=".\..\src\saveload\labelmaps_sl.cpp"
>
</File>
<File
RelativePath=".\..\src\saveload\linkgraph_sl.cpp"
>
</File>
<File
RelativePath=".\..\src\saveload\map_sl.cpp"
>

@ -2535,6 +2535,10 @@
RelativePath=".\..\src\saveload\labelmaps_sl.cpp"
>
</File>
<File
RelativePath=".\..\src\saveload\linkgraph_sl.cpp"
>
</File>
<File
RelativePath=".\..\src\saveload\map_sl.cpp"
>

@ -570,6 +570,7 @@ saveload/goal_sl.cpp
saveload/group_sl.cpp
saveload/industry_sl.cpp
saveload/labelmaps_sl.cpp
saveload/linkgraph_sl.cpp
saveload/map_sl.cpp
saveload/misc_sl.cpp
saveload/newgrf_sl.cpp

@ -0,0 +1,121 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file linkgraph_sl.cpp Code handling saving and loading of link graphs */
#include "../stdafx.h"
#include "../linkgraph/linkgraph.h"
#include "../settings_internal.h"
#include "saveload.h"
typedef LinkGraph::BaseNode Node;
typedef LinkGraph::BaseEdge Edge;
static uint _num_nodes;
/**
* Get a SaveLoad array for a link graph.
* @return SaveLoad array for link graph.
*/
const SaveLoad *GetLinkGraphDesc()
{
static const SaveLoad link_graph_desc[] = {
SLE_VAR(LinkGraph, last_compression, SLE_UINT32),
SLEG_VAR(_num_nodes, SLE_UINT16),
SLE_VAR(LinkGraph, cargo, SLE_UINT8),
SLE_END()
};
return link_graph_desc;
}
/* Edges and nodes are saved in the correct order, so we don't need to save their IDs. */
/**
* SaveLoad desc for a link graph node.
*/
static const SaveLoad _node_desc[] = {
SLE_VAR(Node, supply, SLE_UINT32),
SLE_VAR(Node, demand, SLE_UINT32),
SLE_VAR(Node, station, SLE_UINT16),
SLE_VAR(Node, last_update, SLE_UINT32),
SLE_END()
};
/**
* SaveLoad desc for a link graph edge.
*/
static const SaveLoad _edge_desc[] = {
SLE_VAR(Edge, distance, SLE_UINT32),
SLE_VAR(Edge, capacity, SLE_UINT32),
SLE_VAR(Edge, usage, SLE_UINT32),
SLE_VAR(Edge, last_update, SLE_UINT32),
SLE_VAR(Edge, next_edge, SLE_UINT16),
SLE_END()
};
/**
* Save/load a link graph.
* @param comp Link graph to be saved or loaded.
*/
void SaveLoad_LinkGraph(LinkGraph &lg)
{
uint size = lg.Size();
for (NodeID from = 0; from < size; ++from) {
Node *node = &lg.nodes[from];
SlObject(node, _node_desc);
for (NodeID to = 0; to < size; ++to) {
SlObject(&lg.edges[from][to], _edge_desc);
}
}
}
/**
* Save a link graph.
* @param lg LinkGraph to be saved.
*/
static void DoSave_LGRP(LinkGraph *lg)
{
_num_nodes = lg->Size();
SlObject(lg, GetLinkGraphDesc());
SaveLoad_LinkGraph(*lg);
}
/**
* Load all link graphs.
*/
static void Load_LGRP()
{
int index;
while ((index = SlIterateArray()) != -1) {
if (!LinkGraph::CanAllocateItem()) {
/* Impossible as they have been present in previous game. */
NOT_REACHED();
}
LinkGraph *lg = new (index) LinkGraph();
SlObject(lg, GetLinkGraphDesc());
lg->Init(_num_nodes);
SaveLoad_LinkGraph(*lg);
}
}
/**
* Save all link graphs.
*/
static void Save_LGRP()
{
LinkGraph *lg;
FOR_ALL_LINK_GRAPHS(lg) {
SlSetArrayIndex(lg->index);
SlAutolength((AutolengthProc*)DoSave_LGRP, lg);
}
}
extern const ChunkHandler _linkgraph_chunk_handlers[] = {
{ 'LGRP', Save_LGRP, Load_LGRP, NULL, NULL, CH_ARRAY | CH_LAST }
};

@ -35,6 +35,7 @@
#include "../date_func.h"
#include "../autoreplace_base.h"
#include "../roadstop_base.h"
#include "../linkgraph/linkgraph.h"
#include "../statusbar_gui.h"
#include "../fileio_func.h"
#include "../gamelog.h"
@ -425,6 +426,7 @@ extern const ChunkHandler _group_chunk_handlers[];
extern const ChunkHandler _cargopacket_chunk_handlers[];
extern const ChunkHandler _autoreplace_chunk_handlers[];
extern const ChunkHandler _labelmaps_chunk_handlers[];
extern const ChunkHandler _linkgraph_chunk_handlers[];
extern const ChunkHandler _airport_chunk_handlers[];
extern const ChunkHandler _object_chunk_handlers[];
extern const ChunkHandler _persistent_storage_chunk_handlers[];
@ -459,6 +461,7 @@ static const ChunkHandler * const _chunk_handlers[] = {
_cargopacket_chunk_handlers,
_autoreplace_chunk_handlers,
_labelmaps_chunk_handlers,
_linkgraph_chunk_handlers,
_airport_chunk_handlers,
_object_chunk_handlers,
_persistent_storage_chunk_handlers,
@ -1212,10 +1215,11 @@ static size_t ReferenceToInt(const void *obj, SLRefType rt)
case REF_TOWN: return ((const Town*)obj)->index + 1;
case REF_ORDER: return ((const Order*)obj)->index + 1;
case REF_ROADSTOPS: return ((const RoadStop*)obj)->index + 1;
case REF_ENGINE_RENEWS: return ((const EngineRenew*)obj)->index + 1;
case REF_CARGO_PACKET: return ((const CargoPacket*)obj)->index + 1;
case REF_ORDERLIST: return ((const OrderList*)obj)->index + 1;
case REF_STORAGE: return ((const PersistentStorage*)obj)->index + 1;
case REF_ENGINE_RENEWS: return ((const EngineRenew*)obj)->index + 1;
case REF_CARGO_PACKET: return ((const CargoPacket*)obj)->index + 1;
case REF_ORDERLIST: return ((const OrderList*)obj)->index + 1;
case REF_STORAGE: return ((const PersistentStorage*)obj)->index + 1;
case REF_LINK_GRAPH: return ((const LinkGraph*)obj)->index + 1;
default: NOT_REACHED();
}
}
@ -1289,6 +1293,10 @@ static void *IntToReference(size_t index, SLRefType rt)
if (PersistentStorage::IsValidID(index)) return PersistentStorage::Get(index);
SlErrorCorrupt("Referencing invalid PersistentStorage");
case REF_LINK_GRAPH:
if (LinkGraph::IsValidID(index)) return LinkGraph::Get(index);
SlErrorCorrupt("Referencing invalid LinkGraph");
default: NOT_REACHED();
}
}

@ -73,16 +73,18 @@ struct NullStruct {
/** Type of reference (#SLE_REF, #SLE_CONDREF). */
enum SLRefType {
REF_ORDER = 0, ///< Load/save a reference to an order.
REF_VEHICLE = 1, ///< Load/save a reference to a vehicle.
REF_STATION = 2, ///< Load/save a reference to a station.
REF_TOWN = 3, ///< Load/save a reference to a town.
REF_VEHICLE_OLD = 4, ///< Load/save an old-style reference to a vehicle (for pre-4.4 savegames).
REF_ROADSTOPS = 5, ///< Load/save a reference to a bus/truck stop.
REF_ENGINE_RENEWS = 6, ///< Load/save a reference to an engine renewal (autoreplace).
REF_CARGO_PACKET = 7, ///< Load/save a reference to a cargo packet.
REF_ORDERLIST = 8, ///< Load/save a reference to an orderlist.
REF_STORAGE = 9, ///< Load/save a reference to a persistent storage.
REF_ORDER = 0, ///< Load/save a reference to an order.
REF_VEHICLE = 1, ///< Load/save a reference to a vehicle.
REF_STATION = 2, ///< Load/save a reference to a station.
REF_TOWN = 3, ///< Load/save a reference to a town.
REF_VEHICLE_OLD = 4, ///< Load/save an old-style reference to a vehicle (for pre-4.4 savegames).
REF_ROADSTOPS = 5, ///< Load/save a reference to a bus/truck stop.
REF_ENGINE_RENEWS = 6, ///< Load/save a reference to an engine renewal (autoreplace).
REF_CARGO_PACKET = 7, ///< Load/save a reference to a cargo packet.
REF_ORDERLIST = 8, ///< Load/save a reference to an orderlist.
REF_STORAGE = 9, ///< Load/save a reference to a persistent storage.
REF_LINK_GRAPH = 10, ///< Load/save a reference to a link graph.
REF_LINK_GRAPH_JOB = 11, ///< Load/save a reference to a link graph job.
};
/** Highest possible savegame version. */

@ -31,6 +31,7 @@ void FixupTrainLengths();
void AfterLoadStations();
void AfterLoadRoadStops();
void AfterLoadLabelMaps();
void AfterLoadLinkGraphs();
void AfterLoadCompanyStats();
void UpdateHousesAndTowns();

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