(svn r4947) - Fix [FS#145]: Starting scenarios did not adhere to local difficulty settings

pull/155/head
Darkvater 18 years ago
parent b725af6ad7
commit 63f1a93530

@ -625,6 +625,7 @@ static void MakeNewEditorWorld(void)
void StartupPlayers(void);
void StartupDisasters(void);
extern void StartupEconomy(void);
/**
* Start Scenario starts a new game based on a scenario.
@ -662,6 +663,7 @@ static void StartScenario(void)
_opt.diff_level = _opt_newgame.diff_level;
// Inititalize data
StartupEconomy();
StartupPlayers();
StartupEngines();
StartupDisasters();

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