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(svn r16108) -Fix [NoAI]: When giving an aircraft a goto-hangar order don't let it be a normal goto-station order.
Note to AI writers: AIOrder.AppendOrder(vehicle_id, AIStation.GetLocation(station_id)) will give a goto-hangar order for helistations (assuming the station sign is at it's default location).
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@ -23,7 +23,10 @@ static OrderType GetOrderTypeByTile(TileIndex t)
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switch (::GetTileType(t)) {
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default: break;
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case MP_STATION: return OT_GOTO_STATION; break;
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case MP_STATION:
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if (IsHangar(t)) return OT_GOTO_DEPOT;
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return OT_GOTO_STATION;
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break;
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case MP_WATER: if (::IsShipDepot(t)) return OT_GOTO_DEPOT; break;
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case MP_ROAD: if (::GetRoadTileType(t) == ROAD_TILE_DEPOT) return OT_GOTO_DEPOT; break;
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case MP_RAILWAY:
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@ -267,7 +270,15 @@ static OrderType GetOrderTypeByTile(TileIndex t)
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case OT_GOTO_DEPOT: {
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OrderDepotTypeFlags odtf = (OrderDepotTypeFlags)(ODTFB_PART_OF_ORDERS | ((order_flags & AIOF_SERVICE_IF_NEEDED) ? ODTFB_SERVICE : 0));
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OrderDepotActionFlags odaf = (OrderDepotActionFlags)(ODATF_SERVICE_ONLY | ((order_flags & AIOF_STOP_IN_DEPOT) ? ODATFB_HALT : 0));
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order.MakeGoToDepot(::GetDepotByTile(destination)->index, odtf, odaf);
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/* Check explicitly if the order is to a station (for aircraft) or
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* to a depot (other vehicle types). */
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if (::GetVehicle(vehicle_id)->type == VEH_AIRCRAFT) {
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if (!::IsTileType(destination, MP_STATION)) return false;
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order.MakeGoToDepot(::GetStationIndex(destination), odtf, odaf);
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} else {
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if (::IsTileType(destination, MP_STATION)) return false;
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order.MakeGoToDepot(::GetDepotByTile(destination)->index, odtf, odaf);
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}
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break;
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}
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