(svn r14903) -Fix: First create all articulated parts of roadvehicles, then call callback 36 capacity, also call it for all articulated parts.

pull/155/head
frosch 16 years ago
parent eb6df17b1a
commit 62f3aa89f2

@ -277,7 +277,7 @@ void AddArticulatedParts(Vehicle **vl, VehicleType type)
u->spritenum = rvi_artic->image_index;
u->cargo_type = rvi_artic->cargo_type;
u->cargo_cap = rvi_artic->capacity;
u->cargo_cap = rvi_artic->capacity; // Callback 36 is called when the consist is finished
SetArticulatedPart(u);
} break;
@ -296,7 +296,7 @@ void AddArticulatedParts(Vehicle **vl, VehicleType type)
u->spritenum = rvi_artic->image_index;
u->cargo_type = rvi_artic->cargo_type;
u->cargo_cap = rvi_artic->capacity;
u->cargo_cap = rvi_artic->capacity; // Callback 36 is called when the consist is finished
SetRoadVehArticPart(u);
} break;

@ -274,10 +274,15 @@ CommandCost CmdBuildRoadVeh(TileIndex tile, uint32 flags, uint32 p1, uint32 p2,
v->vehicle_flags = 0;
if (e->flags & ENGINE_EXCLUSIVE_PREVIEW) SetBit(v->vehicle_flags, VF_BUILT_AS_PROTOTYPE);
v->cargo_cap = GetVehicleProperty(v, 0x0F, rvi->capacity);
v->cargo_cap = rvi->capacity;
AddArticulatedParts(vl, VEH_ROAD);
/* Call callback 36s after the whole consist has been constructed */
for (Vehicle *u = v; u != NULL; u = u->Next()) {
u->cargo_cap = GetVehicleProperty(u, 0x0F, u->cargo_cap);
}
VehiclePositionChanged(v);
InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);

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