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(svn r20955) -Fix (r20952): Suppress bogus inconsistencies for games saved while Grfs were missing.
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375be9a073
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@ -150,6 +150,20 @@ static const char * const la_text[] = {
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assert_compile(lengthof(la_text) == GLAT_END);
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/**
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* Information about the presence of a Grf at a certain point during gamelog history
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* Note about missing Grfs:
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* Changes to missing Grfs are not logged including manual removal of the Grf.
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* So if the gamelog tells a Grf is missing we do not know whether it was readded or completely removed
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* at some later point.
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*/
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struct GRFPresence{
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const GRFConfig *gc; ///< GRFConfig, if known
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bool was_missing; ///< Grf was missing during some gameload in the past
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GRFPresence(const GRFConfig *gc) : gc(gc), was_missing(false) {}
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};
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typedef SmallMap<uint32, GRFPresence> GrfIDMapping;
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/**
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* Prints active gamelog
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@ -158,7 +172,6 @@ assert_compile(lengthof(la_text) == GLAT_END);
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void GamelogPrint(GamelogPrintProc *proc)
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{
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char buf[GAMELOG_BUF_LEN];
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typedef SmallMap<uint32, const GRFConfig *> GrfIDMapping;
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GrfIDMapping grf_names;
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proc("---- gamelog start ----");
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@ -235,16 +248,26 @@ void GamelogPrint(GamelogPrintProc *proc)
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const GRFConfig *gc = FindGRFConfig(lc->grfadd.grfid, lc->grfadd.md5sum);
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AddDebugText(buf, "Added NewGRF: ");
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PrintGrfInfo(buf, lc->grfadd.grfid, lc->grfadd.md5sum, gc);
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if (grf_names.Contains(lc->grfadd.grfid)) AddDebugText(buf, ". Gamelog inconsistency: GrfID was already added!");
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GrfIDMapping::Pair *gm = grf_names.Find(lc->grfrem.grfid);
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if (gm != grf_names.End() && !gm->second.was_missing) AddDebugText(buf, ". Gamelog inconsistency: GrfID was already added!");
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grf_names[lc->grfadd.grfid] = gc;
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break;
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}
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case GLCT_GRFREM: {
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GrfIDMapping::Pair *gm = grf_names.Find(lc->grfrem.grfid);
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AddDebugText(buf, "Removed NewGRF: ");
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PrintGrfInfo(buf, lc->grfrem.grfid, NULL, gm != grf_names.End() ? gm->second : NULL);
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if (!grf_names.Erase(lc->grfrem.grfid)) AddDebugText(buf, ". Gamelog inconsistency: GrfID was never added!");
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AddDebugText(buf, la->at == GLAT_LOAD ? "Missing NewGRF: " : "Removed NewGRF: ");
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PrintGrfInfo(buf, lc->grfrem.grfid, NULL, gm != grf_names.End() ? gm->second.gc : NULL);
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if (gm == grf_names.End()) {
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AddDebugText(buf, ". Gamelog inconsistency: GrfID was never added!");
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} else {
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if (la->at == GLAT_LOAD) {
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/* Missing grfs on load are not removed from the configuration */
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gm->second.was_missing = true;
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} else {
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grf_names.Erase(gm);
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}
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}
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break;
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}
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@ -260,7 +283,7 @@ void GamelogPrint(GamelogPrintProc *proc)
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case GLCT_GRFPARAM: {
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GrfIDMapping::Pair *gm = grf_names.Find(lc->grfrem.grfid);
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AddDebugText(buf, "GRF parameter changed: ");
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PrintGrfInfo(buf, lc->grfparam.grfid, NULL, gm != grf_names.End() ? gm->second : NULL);
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PrintGrfInfo(buf, lc->grfparam.grfid, NULL, gm != grf_names.End() ? gm->second.gc : NULL);
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if (gm == grf_names.End()) AddDebugText(buf, ". Gamelog inconsistency: GrfID was never added!");
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break;
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}
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@ -269,7 +292,7 @@ void GamelogPrint(GamelogPrintProc *proc)
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GrfIDMapping::Pair *gm = grf_names.Find(lc->grfrem.grfid);
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AddDebugText(buf, "GRF order changed: %08X moved %d places %s",
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BSWAP32(lc->grfmove.grfid), abs(lc->grfmove.offset), lc->grfmove.offset >= 0 ? "down" : "up" );
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PrintGrfInfo(buf, lc->grfmove.grfid, NULL, gm != grf_names.End() ? gm->second : NULL);
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PrintGrfInfo(buf, lc->grfmove.grfid, NULL, gm != grf_names.End() ? gm->second.gc : NULL);
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if (gm == grf_names.End()) AddDebugText(buf, ". Gamelog inconsistency: GrfID was never added!");
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break;
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}
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@ -282,7 +305,7 @@ void GamelogPrint(GamelogPrintProc *proc)
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AddDebugText(buf, "Rail vehicle changes length outside a depot: GRF ID %08X, internal ID 0x%X", BSWAP32(lc->grfbug.grfid), (uint)lc->grfbug.data);
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break;
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}
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PrintGrfInfo(buf, lc->grfbug.grfid, NULL, gm != grf_names.End() ? gm->second : NULL);
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PrintGrfInfo(buf, lc->grfbug.grfid, NULL, gm != grf_names.End() ? gm->second.gc : NULL);
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if (gm == grf_names.End()) AddDebugText(buf, ". Gamelog inconsistency: GrfID was never added!");
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break;
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}
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